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Recent doozie



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14 replies to this topic

#1 Gintoki

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Posted 12 July 2018 - 9:17 AM

If you're not aware, in implementing the ardougne knights integrity change, they introduced a bug where upon picking up coins after pking somebody, you go a max cash drop. I find this hilarious that such a massive error could occur, it doesn't really seem like they know what to do currently.
 
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It was supposedly the new JMOD Bruno that implemented it, while he did make the error it does seem strange to not go over a trainee's new code.
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And some instances on this happening 
https://clips.twitch...otDancingBanana
 
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Anyway, pretty big instance of Jagex screwing up, figured it would be worth talking about it.
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#2 Bow

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Posted 12 July 2018 - 10:03 AM

Who wouldn't like a free max cash stack  :#

 

It is fairly impressive they have gone this many years without having a major issue like this with OSRS (I believe?).


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#3 The duck

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Posted 12 July 2018 - 10:20 AM

Jagex is a good case study of quality control and project management
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#4 Stl Arrow

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Posted 12 July 2018 - 11:29 AM

Pissed i wasnt online when this happened lol


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#5 I Love You

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Posted 12 July 2018 - 1:23 PM

Got rolled back. http://services.rune...ate?oldschool=1


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#6 Adrenalized

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Posted 12 July 2018 - 4:07 PM

Jamflex at it again
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#7 Manga

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Posted 12 July 2018 - 5:18 PM

How did this happen? My standard office job has managers check my work 3 months in. How do they not do that at Jagex with proprietary code on a guys first project?! Mod Bruno is is going have to a rough time ahead of him as the face of the worst bug in rs history.


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#8 spoonheb

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Posted 12 July 2018 - 10:50 PM

Sure hope all the max stacks I pked didn't get mixed up with the maxed stacks I had before..
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#9 Puppet Master

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Posted 13 July 2018 - 1:06 AM

max cash in my nmz coffer lmfao gg jagex.


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#10 Arceus

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Posted 13 July 2018 - 6:35 AM

Jagex is a good case study of quality control and project management

Wait, Jagex has quality control?!

 

They have made smaller mistakes like this a number of times presumably due to improper or not enough testing. I guess it was only a matter of time before something gamebreaking made its way in there.


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#11 Drkkenny

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Posted 13 July 2018 - 10:28 AM

this was almost as bad as the day runescape "died" when they took the wild away lol.


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#12 nebu

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Posted 13 July 2018 - 11:39 AM

Those who used their max cash on bonds to redeem membership got banned


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#13 Yoto32

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Posted 16 July 2018 - 4:01 PM

After the code spaghetti that Riot has put out over the years I'm pretty thankful these sorts of errors have been relatively few and far between. Can't really think of many game-breaking bugs that have had to be hotfixed.


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#14 Gintoki

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Posted 18 July 2018 - 2:38 AM

 

Jagex is a good case study of quality control and project management

Wait, Jagex has quality control?!

 

They have made smaller mistakes like this a number of times presumably due to improper or not enough testing. I guess it was only a matter of time before something gamebreaking made its way in there.

 

You could  make that arguement for RS3 but OSRS is surprisingly bug free for the most part. DS2/MM2/Raids/Raids 2, all the really big updates have been released with essentially no issues, at most just tweaks have been required. Obviously RS3 seems to **** something up with everything they touch, with seemingly no QA (take this week for example, they did INTERFACE TWEAKS FOR MOBILE, and everything they touched screwed up interfaces on the main game) but yeah typically OSRS has done pretty well.


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#15 False

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Posted 07 August 2018 - 1:45 PM

I wish I was online when this happened lmao, pretty impressive to **** up that bad.


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