Absolutely no rewards of any kind. No battle robes, no clay tools, no soul wars training, nothing like that.
Zero experience gain inside the games. No abusing free runes and no abusing minigames that make it easy to get a bunch of friends together to chin/barrage/whatever.
...that make it so there is no way to advance your character through these games, and make it so there is no new equipment outside of the minigames themselves. These rules would be necessary in order to make it possible to implement minigames without cheapening levels or adding 'new-school' gear, so Jagex would most likely follow them of their own accord (or by massive player demand).
The reason I'm interested in what people have to say about Jagex implementing newer minigames this way is because it seems that there are a few main reasons the majority of people want old-school servers...
No eoc/constitution
No micropayments
No handouts (SoF, mostly)
None of the newer, stronger gear
The feel of older graphics
...which wouldn't be defeated by the introduction of some of the newer minigames for the purpose of the sheer enjoyment of playing them. It doesn't seem that many people are insisting that the servers must be an exact copy of how the game was in 2007 (though some are), so I'd like to hear some opinions on the possibility of something along these lines taking place.
TL;DR: Of all possible 'content updates' that could be had if a small development team is dedicated to the old-school servers, new minigames without any rewards, purely for the fun of playing them, are the most feasible and probably the most likely. I'm not suggesting that they add said minigames, but just making note that it's pretty likely to happen if they get a team for these servers. Knowing this, what do you think?
Edited by BrainiacOutcast, 21 February 2013 - 10:16 PM.





















