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Player Owned Ports


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Poll: Player Owned Ports (114 member(s) have cast votes)

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#221 zhyiou

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Posted 24 December 2012 - 11:26 AM

Hehe, the hell with story missions - I'm 90% finished with the hook and still ranked 2nd worst (bo'sun or something? xd)

#222 Jaddy

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Posted 24 December 2012 - 12:55 PM

rumours go that when you finish a full story, resources will become easier to obtain. i have no info to back this up, but if so, it might well be worth to do those story missions..
myself i do scroll missions, if there are no scroll available i do story missions.

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#223 Paradite

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Posted 24 December 2012 - 01:11 PM

View PostJaddy, on 24 December 2012 - 12:55 PM, said:

rumours go that when you finish a full story, resources will become easier to obtain. i have no info to back this up, but if so, it might well be worth to do those story missions..
myself i do scroll missions, if there are no scroll available i do story missions.

I do exactly the same when it comes to deciding which special voyages to do. Is there any credible source behind that speculation or is it just a bunch of guess work?
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#224 Evidently

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Posted 24 December 2012 - 01:12 PM

View PostParadite, on 24 December 2012 - 01:11 PM, said:

View PostJaddy, on 24 December 2012 - 12:55 PM, said:

rumours go that when you finish a full story, resources will become easier to obtain. i have no info to back this up, but if so, it might well be worth to do those story missions..
myself i do scroll missions, if there are no scroll available i do story missions.

I do exactly the same when it comes to deciding which special voyages to do. Is there any credible source behind that speculation or is it just a bunch of guess work?
I keep hearing this as well.

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#225 Paradite

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    What ever you say

Posted 24 December 2012 - 01:14 PM

View PostEvidently, on 24 December 2012 - 01:12 PM, said:

View PostParadite, on 24 December 2012 - 01:11 PM, said:

View PostJaddy, on 24 December 2012 - 12:55 PM, said:

rumours go that when you finish a full story, resources will become easier to obtain. i have no info to back this up, but if so, it might well be worth to do those story missions..
myself i do scroll missions, if there are no scroll available i do story missions.

I do exactly the same when it comes to deciding which special voyages to do. Is there any credible source behind that speculation or is it just a bunch of guess work?
I keep hearing this as well.

I know a Jmod said there would be a pretty nice reward at the conclusion of each story line, including a new additional special story line but never anything about the mentioned reward.

Edited by Paradite, 24 December 2012 - 01:14 PM.

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#226 Hemostacks

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Posted 25 December 2012 - 04:52 AM

View PostPieter FTW, on 24 December 2012 - 03:50 AM, said:

I'm taking story missions before scroll missions now. Theres a bigger score on your rank if u complete them and i suppose the reward if u complete a story will be worth it. Altough getting one of the armour pieces as soon as possible wil defenetly pay off aswell.

I started a few days late; still 35% through hook region. For the most part I've been picking missions based first on chance of success. After that it's port resources awarded, followed by story lines, and then last scrolls or trade item rewards.

My reasoning is that no matter what, there are still a lot of missions required to get the various rewards: it will take multiple scrolls, plus the missions to get the trade items needed to make the armour, not to mention the workshop upgrades needed. I think it's more important to play the long game: get your ship and crews upgraded to increase the chance of success on these harder missions, and build up the cash reserve needed to do port upgrades. Not to mention being able to hire that 10,000 chime captain when he or she walks into the bar...

BTW, my big frustration (looking forward) is the need for high-level smithing or runecrafting in order to build the melee or mage armors, and even the fletching requirement for some of the higher-level scrimshaws. So without raising skills I hadn't planned to focus on I'll be pretty much limited to range armor (my weakest combat skill).

On the other hand, the minigame is fun in and of itself -- the first time I've found that to be the case in RS for a long time.

Edited by Hemostacks, 25 December 2012 - 04:55 AM.

Jack of all trades...
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#227 zhyiou

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Posted 25 December 2012 - 04:59 AM

Yeh, I've been saving for that 10k chime captain as well - this morning I finally got 10k+ chimes, and immediately used up my 3 captain rerolls :P. But no luck - however, if I can just stay at 10k+ I'm fine whenever he walks in :). I did got a 2,5k chime captain with a suprise trait: multi-talented, which is a very  nice trait to have for a captain :D.

I don't know about story missions granting good rewards, like increased goods rewarded or something - I value story missions lowest from all, with scrolls highest, trading goods 2nd (chi etc), port resources 3rd and story 4th. This will change when I have enough scrolls though, since I am at the moment going for being able to make an upper body for each trading good, and a scrimshaw - after that maybe my priorities  will change

#228 Hemostacks

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Posted 25 December 2012 - 05:24 AM

I can see the argument for making story missions lowest. But I don't think going for scroll or trade items is the way to go until your crew and ship are maxed for the level you're in. On the other hand, unless you go stick around at an earlier level you may never be able to enjoy those maxed out crews... It seems like every time a new area opens up we see a new tier of crewmen and higher voyage requirements...

By the way, how are people staffing their crew roster? And how many "specials" do you keep (and which ones?)

I currently have 16 specialists (about half tier 3 and half tier 4), 5 dual-skill (2 sirens and three clay golems), and 2 overseers. That seems a pretty good mix given that I'm only running 2 ships. I can usually put together two good ships, depending on the exact needs. This leaves me a couple of spots for the extra guys who will only go along on easier missions -- trader, fireworks, or soothsayer. I've almost ruled out the soothsayer and probably will go for a trader, though it's also been nice being able to speed up some of the easier missions...
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#229 zhyiou

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Posted 25 December 2012 - 06:23 AM

Hmmm, I actually have a pretty easy crew roster:
5x highest melee
5x highest seafaring
5x highest morale
2x overseer with +50 solidarity
1x slate golem, 1x feral chimera (both dual for morale and combat)
2x siren whalerider

and then 4 randoms which I haven't gotten around to upgrade yet

(just unlocked scythe, so its about 70% t3 (hook) and 30% t2 (skull) - gets me to about 5-6k skill without ship stats)

Actually currently I stopped chasing highest region, and am upping my slate for 3 ships upgrade. While I'm at it I'll run some lower missions for gunpowder port upgrades as well to up my crew :)

#230 The Epoch

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Posted 25 December 2012 - 07:10 AM

Just got a merchant which should help a lot with bamboos/slate when I go back there. I'm doing Scythe voyages until about 2 hours before reset and then do ~7 Arc voyages for the bamboos while leveling up my Scythe crew. Slate will be next.

Only have 2 Chimeras and one Siren. They help a lot in hybrid missions so regret not getting more Sirens. If anyone doesn't know, lifeboats from the random event are permanent so Golems aren't too useful if you have 2 lifeboats since Chimeras > Golems(even the Cherrywood one)

#231 Paradite

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    What ever you say

Posted 25 December 2012 - 09:29 AM

I havn't used any golems yet and I've only lost 1 crew member total from start until 75% through the hook.  I lost that crew member during one of the first few days because I simply didn't know everything yet. I have a level 6 chimera with 830 combat and 560 morale :-D I have 3 of the 2500 chime captains, one for combat, morale and seafaring. My combat captain is a freak though, hes at 360 morale, 850 combat and 340 seafaring along with 380 speed. My other two should reach similar stats soon enough. I also have a level 6 and 7 siren whalerider and my eastern overseer is level 7 and could possibly be level 8 soon seeing as hes been level 7 for a long time. I have a level 6 golden katana crew member with 800 combat. Alot of my hook region crew are level 4-5 but I am still using a few skull region members which most of are level 5 or 6, my first focus in the hook was ship upgrades. I hope to switch out those skull crew members entirely for hook region crew members.

I also managed to get my third scoll piece yesterday morning and I have another scroll voyage I hope to be able to complete today for my first full scroll :-D I also have 2 ancient bones lol. I think im doing alright so far, hope to reach the scythe tomorrow maybe.
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#232 stevembk

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Posted 25 December 2012 - 10:14 AM

View Postd4rkm4st3rz8, on 25 December 2012 - 07:10 AM, said:

Just got a merchant which should help a lot with bamboos/slate when I go back there. I'm doing Scythe voyages until about 2 hours before reset and then do ~7 Arc voyages for the bamboos while leveling up my Scythe crew. Slate will be next.

Only have 2 Chimeras and one Siren. They help a lot in hybrid missions so regret not getting more Sirens. If anyone doesn't know, lifeboats from the random event are permanent so Golems aren't too useful if you have 2 lifeboats since Chimeras > Golems(even the Cherrywood one)

Permanent as in forever? How do you know this?

Does it show on screen if its active or not?

Edited by stevembk, 25 December 2012 - 10:17 AM.

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#233 The Epoch

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Posted 25 December 2012 - 11:01 AM

View Poststevembk, on 25 December 2012 - 10:14 AM, said:

View Postd4rkm4st3rz8, on 25 December 2012 - 07:10 AM, said:

Just got a merchant which should help a lot with bamboos/slate when I go back there. I'm doing Scythe voyages until about 2 hours before reset and then do ~7 Arc voyages for the bamboos while leveling up my Scythe crew. Slate will be next.

Only have 2 Chimeras and one Siren. They help a lot in hybrid missions so regret not getting more Sirens. If anyone doesn't know, lifeboats from the random event are permanent so Golems aren't too useful if you have 2 lifeboats since Chimeras > Golems(even the Cherrywood one)

Permanent as in forever? How do you know this?

Does it show on screen if its active or not?

Yes unless it's a bug. Only lifeboat I ever got and it still says active on my 2nd ship after saving my crew member twice now. Same thing applies with the spectacles and the other fortune one.

#234 stevembk

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Posted 25 December 2012 - 11:21 AM

View Postd4rkm4st3rz8, on 25 December 2012 - 11:01 AM, said:

View Poststevembk, on 25 December 2012 - 10:14 AM, said:

View Postd4rkm4st3rz8, on 25 December 2012 - 07:10 AM, said:

Just got a merchant which should help a lot with bamboos/slate when I go back there. I'm doing Scythe voyages until about 2 hours before reset and then do ~7 Arc voyages for the bamboos while leveling up my Scythe crew. Slate will be next.

Only have 2 Chimeras and one Siren. They help a lot in hybrid missions so regret not getting more Sirens. If anyone doesn't know, lifeboats from the random event are permanent so Golems aren't too useful if you have 2 lifeboats since Chimeras > Golems(even the Cherrywood one)

Permanent as in forever? How do you know this?

Does it show on screen if its active or not?

Yes unless it's a bug. Only lifeboat I ever got and it still says active on my 2nd ship after saving my crew member twice now. Same thing applies with the spectacles and the other fortune one.

I have only used combat and morale boosts but i dont see anywhere where it tells you that its active. Im definitely going to activate the lifeboat now but would like to know where on the screen it shows you that these boosts are active. Thanks

Edited by stevembk, 25 December 2012 - 11:21 AM.

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CURRENT GOALS: 94/95 Prayer


#235 The Epoch

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Posted 25 December 2012 - 01:06 PM

View Poststevembk, on 25 December 2012 - 11:21 AM, said:

View Postd4rkm4st3rz8, on 25 December 2012 - 11:01 AM, said:

View Poststevembk, on 25 December 2012 - 10:14 AM, said:

View Postd4rkm4st3rz8, on 25 December 2012 - 07:10 AM, said:

Just got a merchant which should help a lot with bamboos/slate when I go back there. I'm doing Scythe voyages until about 2 hours before reset and then do ~7 Arc voyages for the bamboos while leveling up my Scythe crew. Slate will be next.

Only have 2 Chimeras and one Siren. They help a lot in hybrid missions so regret not getting more Sirens. If anyone doesn't know, lifeboats from the random event are permanent so Golems aren't too useful if you have 2 lifeboats since Chimeras > Golems(even the Cherrywood one)

Permanent as in forever? How do you know this?

Does it show on screen if its active or not?

Yes unless it's a bug. Only lifeboat I ever got and it still says active on my 2nd ship after saving my crew member twice now. Same thing applies with the spectacles and the other fortune one.

I have only used combat and morale boosts but i dont see anywhere where it tells you that its active. Im definitely going to activate the lifeboat now but would like to know where on the screen it shows you that these boosts are active. Thanks

The Add Effect button in the Voyage Selection screen should display active if you used it.

#236 katar asakur

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Posted 25 December 2012 - 01:07 PM

View Poststevembk, on 25 December 2012 - 11:21 AM, said:

I have only used combat and morale boosts but i dont see anywhere where it tells you that its active. Im definitely going to activate the lifeboat now but would like to know where on the screen it shows you that these boosts are active. Thanks

When you go to the voyages screen and click Add effect you will see the boosts you have. If you have a life boat active should be written under Protect Crew like that. : http://www.imageurlh...9jzae16abcr.png

Edited by katar asakur, 25 December 2012 - 01:08 PM.

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#237 Bumble Bees

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Posted 25 December 2012 - 01:07 PM

View Poststevembk, on 25 December 2012 - 11:21 AM, said:

View Postd4rkm4st3rz8, on 25 December 2012 - 11:01 AM, said:

View Poststevembk, on 25 December 2012 - 10:14 AM, said:

View Postd4rkm4st3rz8, on 25 December 2012 - 07:10 AM, said:

Just got a merchant which should help a lot with bamboos/slate when I go back there. I'm doing Scythe voyages until about 2 hours before reset and then do ~7 Arc voyages for the bamboos while leveling up my Scythe crew. Slate will be next.

Only have 2 Chimeras and one Siren. They help a lot in hybrid missions so regret not getting more Sirens. If anyone doesn't know, lifeboats from the random event are permanent so Golems aren't too useful if you have 2 lifeboats since Chimeras > Golems(even the Cherrywood one)

Permanent as in forever? How do you know this?

Does it show on screen if its active or not?

Yes unless it's a bug. Only lifeboat I ever got and it still says active on my 2nd ship after saving my crew member twice now. Same thing applies with the spectacles and the other fortune one.

I have only used combat and morale boosts but i dont see anywhere where it tells you that its active. Im definitely going to activate the lifeboat now but would like to know where on the screen it shows you that these boosts are active. Thanks

When you click on 'add effect' or whatever it is, it should say active underneath the respective perk. Used one of the fortune ones 5 or 6 days ago, and it still shows it as active.

Edit: hate posting from my phone, got beaten to it twice lol.

Edited by Bumble Bees, 25 December 2012 - 01:08 PM.

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#238 Jaddy

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Posted 25 December 2012 - 04:26 PM

View PostParadite, on 25 December 2012 - 09:29 AM, said:

I havn't used any golems yet and I've only lost 1 crew member total from start until 75% through the hook.  I lost that crew member during one of the first few days because I simply didn't know everything yet. I have a level 6 chimera with 830 combat and 560 morale :-D I have 3 of the 2500 chime captains, one for combat, morale and seafaring. My combat captain is a freak though, hes at 360 morale, 850 combat and 340 seafaring along with 380 speed. My other two should reach similar stats soon enough. I also have a level 6 and 7 siren whalerider and my eastern overseer is level 7 and could possibly be level 8 soon seeing as hes been level 7 for a long time. I have a level 6 golden katana crew member with 800 combat. Alot of my hook region crew are level 4-5 but I am still using a few skull region members which most of are level 5 or 6, my first focus in the hook was ship upgrades. I hope to switch out those skull crew members entirely for hook region crew members.

I also managed to get my third scoll piece yesterday morning and I have another scroll voyage I hope to be able to complete today for my first full scroll :-D I also have 2 ancient bones lol. I think im doing alright so far, hope to reach the scythe tomorrow maybe.
hmm, ive had only one crewmember die so far, and it was a captain i just hired, it was his first voyage lol. he had such good stats :-(

Edited by Jaddy, 25 December 2012 - 04:26 PM.

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Maxed: 6th of August 2012
2496:19th of October 2012
Completionist: 30th of October 2012
2595: 25th of September 2013


#239 stevembk

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Posted 25 December 2012 - 10:25 PM

sweet, thanks. I hope this doesnt get nerfed

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#240 Paradite

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    What ever you say

Posted 25 December 2012 - 11:14 PM

I got my first plate today and I now have 2 or 3 ancient bones, can't remember exactly lol. I also finished my tetsu plate scroll. :woeh: 90% through the hook region. My ship is 100% upgraded now with the exception of my rudder.

Edited by Paradite, 25 December 2012 - 11:15 PM.

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