How Would You Make Rs Better?
#1
Posted 08 December 2012 - 07:24 PM
Make a dungeon that REQUIRES a decent chunk amount of money (500k-1mil) to entery everytime With VERY tough bosses that have very low drop rate of EXTREMELY high level armor (Maybe not suitable for PVP)
Make EVENT BOSSES, like a raid or solo I guess. Have a weekend or day event where new bosses appear or bosses that appear every so many days of the month with valuable/nice drops that may be discountinued until the next year etc.
Get rid of XP BONUS/Drops or atleast do it every 3 months. Vets : What was the point of hard work/grinding when everyone else is getting what you thought was a rare hard achievement in half the time. No one will say it, but I think bragging rights is valuable for MMORPG.
What do you guys think of my idea? Give me 1-3 ways of how you would improve RS?
#2
Posted 08 December 2012 - 09:27 PM
On another note, I would make the Ability bar more customizable. As in make an option for what action is to take place for an item, or where the bar should be placed and whatnot. I would also like to have more bars and an easier way to change between them. Suggestion for this; Shift-NUMS. (s-1, s-2, s-3, s-4) or something like that.

RSN;Organically - totLVL;2283 - 99s;13
#3
Posted 08 December 2012 - 09:31 PM
Seed, on 08 December 2012 - 09:27 PM, said:
You can already do this. It should be set to Shift+# but you can right click the number on the right of the bar and "Customize Modifier key".
You can set it to Shift, Ctrl, or Alt.
#4
Posted 08 December 2012 - 09:35 PM
Zephyr Zephyr, on 08 December 2012 - 09:31 PM, said:
You can set it to Shift, Ctrl, or Alt.
Oh, thanks for letting me know ^^

RSN;Organically - totLVL;2283 - 99s;13
#5
Posted 08 December 2012 - 10:46 PM
Put all the offensive abilities on the normal bars, defense abilities on shift-(number), consumables/prayers/utility things (teletabs etc) on alt-(number).
I want this. Badly.
#6
Posted 08 December 2012 - 11:12 PM
As a side note, I'd also like more keybinds... It's kind of a hassle to have to cycle through binds 12 at a time rather than having the entire keyboard to use at once.
#7
Posted 09 December 2012 - 10:45 AM
#9
Posted 09 December 2012 - 11:17 AM
I'd also bring back Climbing boots back to like 1k or 700gp.
Edited by Sefket, 09 December 2012 - 12:13 PM.
#10
Posted 09 December 2012 - 11:58 AM
Voaz, on 09 December 2012 - 10:45 AM, said:
On topic, there's not much I would change with the exception of a money sink. Instances of CURRENT bosses wouldn't be a good idea because they're already easy enough to kill.
Edited by Lieutenant Dan, 09 December 2012 - 11:59 AM.
#11
Posted 09 December 2012 - 12:22 PM
Remove Wilderness Toggle.
Roll back to 2006 when browser based games were popular. The community in general would be much better. Example: the clanning community in 2006 compared to now. Top clans pull 40 now, back in the day that'd be 100+.
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#12
Posted 09 December 2012 - 02:37 PM
#13
Posted 09 December 2012 - 02:54 PM

Runescape Classic Fact Sheet
Very interesting. 150000+ views, 600+ replies
#14
Posted 09 December 2012 - 04:14 PM
Sefket, on 09 December 2012 - 11:17 AM, said:
I'd also bring back Climbing boots back to like 1k or 700gp.
Climbing boots can be brought for 12gp 0.0 Although I bought it for 40k in GE.....fml. And NOOOOO to above user, summoning is awesome! I think it was one of the best decision ever made.
Also GWD has become pretty useles now, they were supposed to be such big deal but not anymore with the value of drops etc. I understand bosses will lose value as time goes but atleast keep implenting NEW / BETTER bosses to balance it out
#15
Posted 11 December 2012 - 02:19 AM
Keep expanding summoning, it has far more potential than has been used so far.
Stricter discipline in game. If someone is found to have done something significant against the rules, they should just be banned -- only reason they should ever be allowed back is if they can prove they didn't do it.
A fanatic is one who can't change his mind and won't change the subject.
Sir Winston Churchill, British politician (1874 - 1965)
"Your good fortune is not my misfortune" -- Cestal
Honour
"Life is pain, Highness... anyone who tells you differently is selling you something."
#16
Posted 11 December 2012 - 04:05 AM
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#17
Posted 11 December 2012 - 05:57 AM
Other than that, I think that Runescape is fine really. I just want to see gambling gone.
#18
Posted 11 December 2012 - 07:16 AM
Duke Narked, on 11 December 2012 - 05:57 AM, said:
Other than that, I think that Runescape is fine really. I just want to see gambling gone.
A fanatic is one who can't change his mind and won't change the subject.
Sir Winston Churchill, British politician (1874 - 1965)
"Your good fortune is not my misfortune" -- Cestal
Honour
"Life is pain, Highness... anyone who tells you differently is selling you something."
#19
Posted 11 December 2012 - 07:44 AM
I have a lot of this idea planned out and worked out on paper but I'm not going to go in any deeper here as I feel it would be wasted. That is, for the most part, the most primitive explanation of the dynamics I would of loved to of seen in Runescape and perhaps one day I'll write up and publish my full piece in regards to it but for now all I can really say is I would of loved to of seen a deep sense of character customization introduced to the new combat and armor system that was introduced with the Evolution of Combat.
#20
Posted 11 December 2012 - 08:38 PM
second: add more /dev/null spots for rsgp (aka gold sinks)
i would bring back pvp and bounty worlds. back in 08/09 when i was getting started with pking, i LOVED pvp and bounty worlds. i used to +1-item, 76k, etc.and i made loads of money on f2p. bounty worlds came as close to "old wildy (as in pre 10/12/07 updates)" as it could've gotten without having to use a private server. i'd change bounty worlds to cover the whole accessible gielinor map, rather than just edgeville, the wilderness, and the grand exchange. it makes getting that kill WAY more rewarding AND you also get the thrill of the hunt!
i'd also try and follow through on most of the suggestions that his lordship makes in his appendix to his unauthorised wilderness biography save for a few (such as the increased rune spawns, since chaos, blood, and death runes are virtually worthless now).
http://www.wildernes...pendixFinal.pdf
i'd keep pvp/bounty worlds running alongside pvp enabled wilderness, since pvp/bounty worlds do have a similar prospect to pvp enabled wilderness, there was just a special "niche" pvp/bounty worlds filled that the wilderness just couldn't. pvp and bounty worlds were PERFECT for various types of runescape machinima. there was also the fact that you could war with clans ANYWHERE rather than just clan wars and the wilderness.
Edited by The Puppetmaster, 11 December 2012 - 08:43 PM.
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