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Behind The Scenes: Special Edition

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#1 Murdoc


    *autistic screeching*

Posted 16 November 2012 - 01:32 PM

2012 has brought many great updates, and it’s far from over. In fact, with Player-Owned Ports and a Grandmaster-level quest topping the bill, you might say we’ve saved the best till last.

TzHaar Quest: The Brink of Extinction (very high level)

In the conclusion to this exciting storyline, you must find out why the TzHaar city is cooling down, or else it’s certain disaster for these noble creatures. What part will the Ga’al play in their future, if there is to be one? It’s a Grandmaster-level quest with some of the most challenging combat ever to grace the realm, and epic rewards to boot!

Player-Owned Ports (very high level)

Avast me hearties! Fancy trying yer hand at runnin’ your own port? Or are ye a lily-livered land lubber? Arr! That it be!

In this huge, high level content(one of the biggest projects this year) you’ll have the chance to equip ships, hire captains, build your own shipyards and send your cut-throat crews to explore the fabled, lore-rich eastern lands. Bounties beyond your wildest dreams await!

Christmas 2012: Stray Dog (all)

The Varrock dog has never had a good life. It’s been kicked, burned and even had raspberries blown at it as it skulks off to the nearest corner. It’s a sad tale, and if any character deserved a happy Christmas, it’s the Varrock dog. Get involved with giving it a Christmas it will never forget!

God Statues (all)

In this Distraction & Diversion, you’ll be invited to help a keen artist construct scaffolding to support his latest creations – magnificent sculptures dedicated to a range of gods. Get the scaffolding and location right and you’ll reap the rewards, but if you get it wrong, who knows what abominations you may end up creating?

Early 2013

Grandmaster Level Quest (very high level)

It’s huge. It’s related to the gods. It’s going to change Gielinor forever. It’s got fantastic rewards to unlock and is frankly one of the most exciting, game-defining tales we have ever worked on. For many, this will be the update they have dreamed about for many years.

Kalphite King (very high level)

A sinkhole has appeared in the desert, revealing a previously unknown kalphite hive. Within each generation of kalphites, one egg is unlike any of its siblings, and even the queen can’t control it. Groups of the most elite warriors will need to band together to bring down this foe, working for powerful new equipment and lip-smacking loot.

Wilderness Warbands (high level)

Something lays hidden, deep within the Wilderness, and it’s so important that the gods have tasked their strongest officers to hunt it down. But since when did gods work together to achieve their aims? It’s going to end up with one almighty fight! Raid their war camps using your non-combat skills or get set to bring some old fashioned pain to these rampaging recruits!

Ranger/ Slayer Dungeon (high level plus)

Still in its early stages of development, this environment aims to provide the perfect home for rangers to train their high level combat and earn new top-end equipment.

And Beyond...

RuneScape: Next Gen (all)

Featuring our innovative new browser-based technology and with big investments in graphics and gameplay, RuneScape is set to take a monumental leap forward in 2013. Higher visual and audio fidelity, improved camera mechanics and a much more customisable interface system are but a taste of what you can expect.

New Skills (all)

Two brand new skills await you in 2013, with one new resource collection skill and a support skill which will be modelled on some of our oldest and dearest content. Designed to suit the old-school, yet complement the entire game.

Epic Story Conclusions (various)

Pirates, dwarves, gnomes, desert gods, vampyres, workshops, heroes, dragonkin, monkeys... so much to choose from, and that's just the tip of the penguin iceberg! Help us to define which to work on next by letting us know what your favourites are.

Construction Rework (all)

Our plans for user-generated content are just beginning to culminate in a sequence of mind-blowing updates to the Construction skill. Build and hold forts with your friends as you defend the realm! Bring your finely built, graphically updated houses to the main game world! Design dungeons and invite hardy dungeoneers to crack them!

World Events (all)

World Events will be your chance to make sure that you and your allies make your mark on the world itself. Fight for what you think is right using both your brain and brawn! The world will truly be your oyster as you help reshape Gielinor - your way!

Level Up my Stuff (all)

The ability to actually level up your equipment while training would be great! You could even customise that equipment by choosing from a range of buffs and bonuses that not only effected your stats but also the cosmetic look of the equipment - perhaps even name it. We wouldn’t limit ourselves to only allowing combat equipment to be levelled – far from it. It could affect your training gear like axes or hatchets; even summoning creatures, too.

Bosses Galore and Grouping Systems (all)

Finally, with the new EoC we can add all those amazing ideas for bone crunching, player slaying behemoths, for both groups and solo adventurers. Of course, nobody likes hanging about waiting for groups to appear, so we’ll need to give you an awesome grouping system to help you find that ideal team, instead of just standing around and shouting a lot.

Please note that some of these updates are simply glints in the eye of the design team right now, and are far from completion. Hurdles and issues that come up in development can often change the way a project comes together, so these - as always - are subject to change.

Nevertheless, we'll be doing everything we can to bring all of the above - and more - to you over the next year. I hope you'll agree that it's looking awesome already!

Have fun!

Mod Mark
Design Director

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#2 Sir Sparhawk

Sir Sparhawk


Posted 16 November 2012 - 01:42 PM

This looks exciting, 2 new none-combat skills to have a crack at, Eastern Lands and loads of new bossing!
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#3 ʸᵃʸ


    konnekting rod

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Posted 16 November 2012 - 02:09 PM

willing to bet half of the 2013 stuff gets scrapped or doesn't drop until 2014 or later

somehow i doubt jagex can push a superupdate per month, but i guess we'll see, maybe the conversion to html5 let them redesign the engine into something it's easier to make content for

Edited by ʸᵃʸ, 16 November 2012 - 02:10 PM.

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#4 Voaz


    Since 2004.

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Posted 16 November 2012 - 02:26 PM

The armour-level thing is cool, and the quests are always welcome.
I'm also looking forward to the graphical & the audio improvements,
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#5 Gohankuten


    Master of all Wills & Quests

Posted 16 November 2012 - 02:26 PM

I am extremely excited for the quests. Should be a lot of fun.
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#6 Boot


    The one and only

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Posted 16 November 2012 - 02:33 PM

They are trying really hard to get me to renew my membership...
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#7 *Tom*


    Expect to win.

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Posted 16 November 2012 - 02:37 PM

Definitely looks like this is going to be an interesting year, I'm quite excited!
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#8 Justin



Posted 16 November 2012 - 02:44 PM

Definitely some exciting sounding updates planned for next year. Hopefully they don't disappoint.
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#9 Magick



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Posted 16 November 2012 - 02:45 PM

There is noticeably a lot to look forward to, but I see this as a desperate attempt - and quite a good one at that - to convince people not quit following the imminent update. Well played.

Edited by Magick, 16 November 2012 - 03:07 PM.

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#10 Lieutenant Dan

Lieutenant Dan

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Posted 16 November 2012 - 03:09 PM

willing to bet half of the 2013 stuff gets scrapped or doesn't drop until 2014 or later

somehow i doubt jagex can push a superupdate per month, but i guess we'll see, maybe the conversion to html5 let them redesign the engine into something it's easier to make content for

To be fair, a lot of their good developers have been working on the Evolution of Combat. With that over, they'll be able to work on content, but only time will tell.
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#11 Rashy



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Posted 16 November 2012 - 03:17 PM

Ritual of the Mahjarrat sequel, anyone? <3
I like the story conclusions. It's about damn time.
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#12 Velits



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Posted 16 November 2012 - 03:54 PM

Looks like a good end of a bad year of updates. The new years seems to start good as well so it gets me quite excited :-)
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#13 JessyU



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Posted 16 November 2012 - 04:00 PM

The construction update intrigued me most since I am a fairly laid back player that doesn't do too many bosses/quests. Hopefully some of this stuff works out well if I return in the future.
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#14 GuiltySpark



Posted 16 November 2012 - 04:05 PM

This is honestly one of the best set of updates I've ever seen on one page.
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-Guilty Spark

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#15 zoth01



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Posted 16 November 2012 - 08:10 PM

Even if we consider we won't see this updates if not for a looong time later, this might really be the key to get me to resub.

Jagex shows with these updates that they really are aware of players want, especially when it comes to high lvl content. Besides these, their constant rework on outdated content is great.

Tbh, if the eoc brings a bot nuke, I'm for sure coming back.
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#16 Nitromanic


    Pure F2P

Posted 16 November 2012 - 08:52 PM

I was amazed and looking forward to all these updates to be until I saw this at the end:

Please note that some of these updates are simply glints in the eye of the design team right now, and are far from completion. Hurdles and issues that come up in development can often change the way a project comes together, so these - as always - are subject to change.

Hmmm....still excited but it will be interesting to see how many of these actually come into the game and how many are just ideas that never get followed up, or not for years and years to come. I don't mean that in a negative way at all, on the whole I think it looks very good and I'm definately looking forward to the future of Runescape!
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#17 commerce


    Junior Member

Posted 16 November 2012 - 10:46 PM

Some exciting quests and other stuff..pretty interesting..looking foreward for it ;-)
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#18 rudy


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Posted 16 November 2012 - 10:46 PM

Not trying to sound lousy but we deserve that kind of update year considering how lame this year has been.
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#19 George



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Posted 16 November 2012 - 11:45 PM

No surprise that Jagex announces their stacked lineup of upcoming releases right before they make a drastic change to the game that could potentially cost them a portion of their member base. Smart move on their part though, as this news has intrigued me, and has definitely done the same to others.
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#20 Xtrm


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Posted 17 November 2012 - 01:10 PM

The next couple months look great content wise. I hope they can live up to their promises of epic content.
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