Your Thoughts On Eoc
#1
Posted 15 November 2012 - 04:18 AM
Personally, I've taken a great liking to Evolution of Combat. At first, I had absolutely no idea what I was doing until Combat Academy came out. Then, after combat academy, I was actually really enjoying the whole concept. Plus, EoC fixes things like the issue with Protect/Deflect prayers. Protect/Deflect prayers that block 100% of damage seems hideously broken to me. For one thing, what kind of MMORPG puts in a mechanic where so long as you have a few flasks of prayer potions (which are worth next to nothing these days) in your inventory, you're virtually immortal for what seems like hours? Granted, I enjoy the 100% protection but it makes boss fights so much less rewarding, It also defeats the purpose of even having a Defence skill, when you can just pray against damage.
In the live game, I just afk combat with protection prayers while watching TV or even playing a round of Kirby on my DS, since I get so bored of just staring at my avatar doing all the work. In the beta, I actually stick around on the main RuneScape screen and I actively participate in the fights. Getting that kill also feels much more rewarding.

#2
Posted 15 November 2012 - 06:53 AM
#3
Posted 15 November 2012 - 06:55 AM
“People are continually pointing out to me the wretchedness of white people in order to console me for the wretchedness of blacks. But an itemized account of the American failure does not console me and it should not console anyone else. That hundreds of thousands of white people are living, in effect, no better than the "African Americans" is not a fact to be regarded with complacency. The social and moral bankruptcy suggested by this fact is of the bitterest, most terrifying kind.”
#4
Posted 15 November 2012 - 07:10 AM
The main reason I like EoC is the level of attention that it makes you put into the game. When I want to play a game, I want to PLAY the game. For the longest time, I worked on nothing but Slayer in Runescape, years in fact. I did it at maybe 20k xp/hr rates, not caring too much for efficiency or effectiveness, I liked killing things and 99 Slayer was and still is one of the biggest achievements in Runescape. I know a lot of people tend to hug one of two extremes: Completely AFK combat (Armored Zombies and the like) or 100% focused, max efficiency combat (Mutated Bloodvelds with Cannon/Steel titan for example). I can say I was somewhere in between the two, but I can also tell you I never once AFK trained combat. When I trained Slayer, I was almost always focused on the screen, I cared about combat. I was amazed by how cool the weapons were, how awesome fighting all of these crazy monsters with epic weapons like the Whip and DDS was. This is the main reason why I love what the EoC does with combat, the abilities/new weapons look fantastic, especially the weapons (Seriously, have you seen the graphics on the new weapons? Graphics team is killing it this year), the combat is constantly engaging, and there's some real strategy involved now.
You can nitpick at the details, you can compare it to other MMO's, you can point out all of the problems with the current (Beta EoC) system, fine. There's always room for improvement, and of course you should never ignore when something is wrong with the system. But this is still the Runescape I know and love, and after almost 10 years of playing this game, I'm more optimistic now than i've ever been about Runescape's future. But then maybe i'm just naive. We'll see!
#5
Posted 15 November 2012 - 08:53 AM
I have played RuneScape for over 9 years now and the reason I chose this game rather than the traditional MMORPG (WoW, LoL, etc) is due to the fact that it was different. Sure the concept was the same, seeing as how it was an MMORPG, but it was different as it had a different style of combat than any other game. Usually when I watched my buddy play WoW he used to just spam all of his keys and he would kill things, RuneScape was just simple and easy to play without the hassle of it all.
But let's be honest, the RuneScape community has been killing the game for a long time. Bots, gambling, swearing, hackers. These were the main issues in the community but now the EoC is just the icing on the cake for most people to quit. This is good though as it gets rid of a few of the kids who play this game. But for us more mature people who are willing to test it out and see how we feel about it when the update goes live, that is when we will make out decision about whether we will continue to love and play this game.
Jagex will lose some money and I am mad that the game will be very similar to other MMORPGs but at least we have the option to use the 1-click system.
#6
Posted 15 November 2012 - 09:43 AM
Not trying the beta, havent even logged on in months.. playing wow now and don't actually mind it.
Best of luck to everyone that plays still.

#7
Posted 15 November 2012 - 09:54 AM
There's a reason my combat stats are pretty low, because combat in this game is mind-numbingly boring, and this is gonna help make it far, far more interesting.
#8
Posted 15 November 2012 - 11:01 AM
#9
Posted 15 November 2012 - 11:15 AM

#10
Posted 15 November 2012 - 01:39 PM
Edited by Vardarac, 15 November 2012 - 01:41 PM.
#11
Posted 15 November 2012 - 02:32 PM
#12
Posted 15 November 2012 - 08:04 PM
#13
Posted 15 November 2012 - 08:51 PM
never before have my jimmies been that rustled. i've played world of warcraft every now and again, and it's NOTHING like runescape. the only thing that's even remotely similar to world of warcraft that the combat beta has is the action bar, and action bars have been around for a long time in the mmo world. world of warcraft is not the only mmo to have such a thing. has anyone ever bothered to actually play games like wow and lol before they actually make their judgement?

#14
Posted 15 November 2012 - 09:39 PM
Project 2501, on 15 November 2012 - 08:51 PM, said:
never before have my jimmies been that rustled. i've played world of warcraft every now and again, and it's NOTHING like runescape. the only thing that's even remotely similar to world of warcraft that the combat beta has is the action bar, and action bars have been around for a long time in the mmo world. world of warcraft is not the only mmo to have such a thing. has anyone ever bothered to actually play games like wow and lol before they actually make their judgement?
THANK YOU
Seriously, I've posted this in like 60% of the EoC threads.
This was the Omnitron Defense System. This was the THIRD boss in the first tier of Cataclysm. THIRD. Nex is the only boss in RS even close to this level of intricacy, and... Nex isn't anywhere close to as hard as this.
RS isn't gonna have combat anywhere near this for a long, long time. Even aside from the level of complexity, the combat is so astoundingly different, comparing the two might as well be putting a banner on your head that says "I HAVE NEVER PLAYED WOW EVER"
#15
Posted 15 November 2012 - 11:26 PM
It's also a matter of visual style, it's the reason you had such a wave of butthurt when the non-fixed interface was introduced. People like the simple looks of RuneScape combat, they don't need explosions and huge jumps and motion-tracked swords and big waves for them to enjoy it.
Yes, the opinions screaming WoWscape are mostly shallow and misinformed, but they aren't completely without basis.
Edited by Vardarac, 15 November 2012 - 11:33 PM.
#16
Posted 16 November 2012 - 05:30 AM
thats my 2 cents worth....
#17
Posted 16 November 2012 - 06:53 AM
back to the topic at hand. i don't see why people dislike this change so much. people need to come to terms with the fact that game changes happen. no game remains the same as it does during launch. if it did, we'd still be playing runescape classic >_>
Edited by Project 2501, 16 November 2012 - 10:52 AM.

#18
Posted 16 November 2012 - 01:05 PM
Project 2501, on 16 November 2012 - 06:53 AM, said:
Lots of different reasons, some valid, some not.
For me, my biggest concern is that I find the core system to be lackluster in comparison to other games and personally don't care for this sort of combat besides; I'm much more of a hack-and-slash gamer than heavy strategic thinker. I'm rather offput by the fact that the game is evolving in the direction of favoring only the latter.
Besides that, my niche as a small team PKer is gone as of Tuesday thanks to multi toggle. If there was still any sort of a food chain connected to the rune rocks, it will be totally abolished by toggle as well.
It has nothing to do with necessity of change and everything to do with the kind of changes being made. Can you remember how excited people were when they heard that a combat revamp was coming? I know I was, and then I found out it was going to be just another lock-on action bar MMO. Snore.
#19
Posted 16 November 2012 - 01:59 PM
Vardarac, on 16 November 2012 - 01:05 PM, said:
For me, my biggest concern is that I find the core system to be lackluster in comparison to other games and personally don't care for this sort of combat besides; I'm much more of a hack-and-slash gamer than heavy strategic thinker. I'm rather offput by the fact that the game is evolving in the direction of favoring only the latter.
Besides that, my niche as a small team PKer is gone as of Tuesday thanks to multi toggle. If there was still any sort of a food chain connected to the rune rocks, it will be totally abolished by toggle as well.
It has nothing to do with necessity of change and everything to do with the kind of changes being made. Can you remember how excited people were when they heard that a combat revamp was coming? I know I was, and then I found out it was going to be just another lock-on action bar MMO. Snore.
Hm, I see your point. In regard to multi-toggle, it's a sad update indeed. If this update does indeed come to pass, all of the efforts made by His Lordship and the rest of the PK community supporting him will be wasted.

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