Reluctance, on 27 March 2012 - 05:53 PM, said:
Wasn't that there before?
I apologize if I'm mistaken; I didn't really go into the wilderness much before the PvP worlds (perhaps a dozen times with intention, at most; and most of those times I didn't make it out alive. Plenty of meaningless no-iteming meandering, though).
But back when I scanned the wilderness, with the usual 3-item/nothing gear, I didn't see a soul from the graveyard onwards. There were occasional clans in the deep wilderness, some people congregating around hotspots like the dark knight castle, but it really didn't look different from the "babying" view that you see now. Heck, I did the same kind of scanning during Bounty Hunter v.2, and the same principles held: clans roamed certain patrol routes or sat at certain hotspots while true-blue 1v1 PKers avoided any place with the multi-combat cross-swords. Even despite my skepticism of going out into the wilderness to dig clues, the danger was rarely there (and I was usually foolish/unlucky enough to cross paths with... people).
With the "efficiency" mentality that would accurately represent a fair portion of Runescape players, wouldn't our current situation still occur without the PvP worlds?
Na it was really busy back then, you could just wander around and you would always find people. Back then people had a reason for being in pretty much any part of the wildy:
- All the mines
- Rune ore
- Red drags
- Green drags
- Picking up all the numerous resource spawns like runes/berries etc
- Lava maze/muddy keys
- Doing mage arena
- Traveling to MB to buy runes from any of the teleport locations
- Training combat at axe hut/ice plateau etc
There were so many reasons for entering and so many places actually worth going to that not only did you have a really good chance of finding someone pretty much anywhere you bothered to dedicate some time to looking/hopping around for, but you also had a really good chance of running into other pkers doing the same thing - traveling around getting from A to B looking for people etc. The depth meant nothing, wilderness was wilderness.
Now its true that a lack of incentives to enter are a major reason why there are far fewer people in the wilderness thesedays, but there are still some really good incentives for going deep, the rune rocks are by far the most profitable, uncrowded source of rune ore in the game - People still mine this all the time, yet there is not a single PKer who will dare go there. Not joking I went there a while ago to see if it had got any action and in a week i dont think I saw a single pker in P2P. The incentive is there, the resource gatherers are there, yet the PKers are not.
The same goes for the type of pkers that used to just roam around looking for anyone, they are non existant as well.
Yet if we take a similar example of green dragons - The resource gatherers are there (bots), and the opportunistic pkers are there, and the pkers that prey upon those.
The green dragons around Lv20 are by far the busiest, the green dragons around the 35 portal are significantly less busy, and the runerocks in lvl44 are completely dead. The only difference between these locations is the depth. They all have that 'attraction' to bring pkers in, but noone is willing to go out of range of an easy teleport... It's pathetic.
Edited by Nebbo 67, 28 March 2012 - 09:36 AM.