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Fc/cc Ip Bans And Spam Flagging


10 replies to this topic

#1 GuiltySpark

Posted 22 February 2012 - 09:37 PM

Zchat has been under attack by spammers as of late. The chat mods kick them swiftly, but the spammers merely return on other accounts. No matter how many of them are kicked, they always come back under different names, making even permanent bans next to useless.

The solution? IP bans. They work the same way as normal kicks/bans, but they filter users entering the chat based on their IP address, rather than their character's name. Obviously, there are some flaws to this, as the spammer would just need to change their IP address, which is a fairly simple task. It's a minor speedbump for them, but it makes the spam much easier to manage.

I removed the spam flagging portion of this suggestion, but it's still below if you want to read it:
Alternatively, Jagex could implement a spam-flagging system, which would enable to right click a user in the chatbox, and mark the user as a spammer. Not only would this add the offender to the player's ignore list, it would be noted in a record, which keeps track of how many times the user has been marked within the past hour. If the number of incidences exceeds 50, the spammer is muted, and a report is sent to Jagex.

EDIT:

View PostJay, on 23 February 2012 - 02:22 AM, said:

The flaw behind this is well, people could get ahold of users' IP addresses and do other things with them(ddos them, trace their ip and get somewhat real life information that could potentially be used to recover accounts) and things like that.

Nice suggestion, but the kick function is more than enough in the friends chat.

The mod kicking would not need to know the IP address of the person being kicked/banned. When a user is kicked/banned, the FC/CC system itself would take note of the IP address of the offender, so it is never revealed. Players would never be in any contact with IP addresses whatsoever.


Questions? Comments? Concerns? Leave a comment below.

Edited by 343GuiltySpark, 24 February 2012 - 12:31 AM.

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#2 brian01001

Posted 22 February 2012 - 09:53 PM

View Post343GuiltySpark, on 22 February 2012 - 09:37 PM, said:

Alternatively, Jagex could implement a spam-flagging system, which would enable to right click a user in the chatbox, and mark the user as a spammer. Not only would this add the offender to the player's ignore list, it would be noted in a record, which keeps track of how many times the user has been marked within the past hour. If the number of incidences exceeds 50, the spammer is muted, and a report is sent to Jagex.
I don't think they would be able to do this part of your idea, as this would be an easy system to abuse, especially by the spammer that have multiple accounts. This would just lead to people being wrongfully muted just because a spammer flagged their account from multiple accounts and had their friends do the same thing. While this is a really amazing suggestion, in my opinion it's not something I could see Jagex adding.
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#3 GuiltySpark

Posted 22 February 2012 - 10:09 PM

View Postbrian01001, on 22 February 2012 - 09:53 PM, said:

View Post343GuiltySpark, on 22 February 2012 - 09:37 PM, said:

Alternatively, Jagex could implement a spam-flagging system, which would enable to right click a user in the chatbox, and mark the user as a spammer. Not only would this add the offender to the player's ignore list, it would be noted in a record, which keeps track of how many times the user has been marked within the past hour. If the number of incidences exceeds 50, the spammer is muted, and a report is sent to Jagex.
I don't think they would be able to do this part of your idea, as this would be an easy system to abuse, especially by the spammer that have multiple accounts. This would just lead to people being wrongfully muted just because a spammer flagged their account from multiple accounts and had their friends do the same thing. While this is a really amazing suggestion, in my opinion it's not something I could see Jagex adding.
That's true, I should have thought of that. Scratching from main post.

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#4 VlCTOR

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Posted 22 February 2012 - 10:09 PM

Yeah, I agree that you can't implement the thing where if they exceed 50 marks, they get muted. Many people can get wrongly muted for that. However, the IP Ban thing is a good idea, that I don't really see much cons of.

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#5 Sp x

Posted 23 February 2012 - 02:18 AM

As simple as it may be, IP banning would only effect those with little computational knowledge or those with static IP addresses. Some people have dynamic IP addresses so it wouldn't affect them at all.
And No, jagex won't implement it. They don't even use IP banning for bots/marcos/gold farming accounts
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Regarding the Friend chat/Clan chat I don't think we can do much except for those with the appropriate ranks to kick/ban from the chat, but if things do get out of hand you can always "lock fc/cc", by setting your clan settings to only friends can join.
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#6 Jay

Posted 23 February 2012 - 02:22 AM

The flaw behind this is well, people could get ahold of users' IP addresses and do other things with them(ddos them, trace their ip and get somewhat real life information that could potentially be used to recover accounts) and things like that.

Nice suggestion, but the kick function is more than enough in the friends chat.

Edited by Murdoc, 23 February 2012 - 03:56 AM.
can't be talking about that. ;-)

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#7 Milktea4me

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Posted 23 February 2012 - 02:53 AM

Not sure what's wrong with kicking. If that's a big issue, I'd suggest upgrading some true members that are on when other are not. IP banning is very risky business that requires loads of surveillance and even then people can abuse the heck out of it.

Off Topic: What kind of person makes a new account to spam a Friend Chat/Clan Chat... That's really low.

Edited by Milktea4me, 23 February 2012 - 02:54 AM.

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#8 Murdoc

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Posted 23 February 2012 - 11:00 AM

View PostMilktea4me, on 23 February 2012 - 02:53 AM, said:

Off Topic: What kind of person makes a new account to spam a Friend Chat/Clan Chat... That's really low.
Anonymity does some weird things:

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#9 GuiltySpark

Posted 23 February 2012 - 03:37 PM

View PostJay, on 23 February 2012 - 02:22 AM, said:

The flaw behind this is well, people could get ahold of users' IP addresses and do other things with them(ddos them, trace their ip and get somewhat real life information that could potentially be used to recover accounts) and things like that.

Nice suggestion, but the kick function is more than enough in the friends chat.

The mod kicking would not need to know the IP address of the person being kicked. The FC/CC system itself would take note of the IP address of the offender, so it is never revealed. I should probably clarify this in the main post....

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#10 Magick

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Posted 02 March 2012 - 10:20 AM

Seems OK to me on first look. You should probably add a method of removing people from IP bans as well, but if this is implemented, I guess it will be a given.

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#11 Jessy Uppal

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Posted 02 March 2012 - 03:32 PM

I think this suggestion has alot of potential if done correctly.

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