..."It is a sad sight for anyone to see an empty potion vial or 12 sitting in their inventory, whether you’re deep in a dungeon, or halfway round an agility course. We’ve all wondered if it’d be simpler to pour them all in a bucket and wade into the next encounter like a milkmaid.
While we don’t really plan to add potion buckets to the game, we’re added something far more suitable: potion flasks.
You will be able to mine (at level 81) a brand new resource called red sandstone. This is a non-tradable resource that is used to create ’robust glass‘ (another non-tradable, player-crafted resource).
To gain access to a robust glassmaking machine, found in the town of Oo’glog, you will need to have completed the As a First Resort quest. Potion flasks can be created from robust glass at a Crafting level of 89.
These completed flasks will be tradable and will hold up to 6 decanted doses of a potion of your choice, meaning you can take far more doses of potion for those long training trips and boss fights. The flask will shatter once emptied of its contents.
Each player will be able to mine a maximum of 50 red sandstone per day. We hope that the limited supply and high demand for these flasks will mean those who have the Crafting and Mining levels to make the new potion flasks will make a healthy profit (if you choose to sell them rather than keeping them for yourself, that is)."
So, it basically tells us of non-tradable mining (and crafting) resources. One of the first in its kind for mining. Jagex has already told us about the revamp of mining and smithing, that they will try to at least revamp it a little. Could this be the vamp we are waiting for? It is similiar to the herblore one, only now it is for mining
So, do you think that these non-tradable resources are a good or bad addition?
Do you think they are the revamp of mining we have waited for?
What are your thoughts on these resources?
Discuss!
Edited by chokii, 04 February 2012 - 07:08 AM.





























