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Corporeal Beast Guide


21 replies to this topic

#1 Art of Death

Posted 07 November 2011 - 04:30 PM

If you're interested in going to Corp with a pro team (4-5 man), this guide is for you. These are methods used by the best teams, and you can achieve over 30 kills per hour with an experienced team.

Requirements
Spoiler

Gear
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About Corp's Attacks
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What to Pray
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Where to Stand
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Using your Supplies Wisely
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Stunning the Core
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Dying at Corp
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Miscellaneous
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Typical Corp Kill


Best of luck at Corp!
Spoiler

Edited by Art of Death, 24 February 2012 - 10:00 PM.

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#2 Aragon

    That's Justice.

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Posted 03 February 2012 - 12:27 PM

Moved to Content Camp, sorry for the delay.

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#3 Cavan

    I am Rice, Chinese characters confuse you.

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Posted 03 February 2012 - 04:58 PM

Update the armor now that there's Ganodermic :)

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#4 HangPiece

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Posted 21 February 2012 - 08:37 PM

is gano better than karils for here?

#5 overvoltage

Posted 22 February 2012 - 02:09 AM

 HangPiece, on 21 February 2012 - 08:37 PM, said:

is gano better than karils for here?
yes
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#6 Art of Death

Posted 22 February 2012 - 05:36 AM

Oh, just realized that it got approved - I actually submitted this a very long time ago. I'll update it soon.

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#7 Art of Death

Posted 22 February 2012 - 06:45 AM

Just finished updating this to the most current gear and methods.

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#8 Eaglesx57

Posted 23 February 2012 - 12:21 AM

Read it on FF forums, easily the best Corp guide currently. :D
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View Post-God Gattlerr, on 19 November 2011 - 07:21 PM, said:

Another 2v1, another win, another 2 clans ending but claiming they did better. You could have 23531k kills and 4 deaths, the fight always finishes when the two bad clans end.

Jay

Post deleted On 23 February 2012 - 03:28 PM.

Not constructive


#9 Art of Death

Posted 24 February 2012 - 10:00 PM

Added a short clip of what a typical kill should look like.

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#10 Art of Death

Posted 09 March 2012 - 05:05 AM

If anyone would like to post suggestions for making it better, please do :). 1300+ views and no real comments so far...

I'd prefer to keep the current layout as it is (instead of adopting the "RSC format", as a lot of guides in these forums are designed), since this is just a mirror of the original guide I posted on the FF forums, but if you think it should be changed, let me know.

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#11 Boruc

Posted 09 March 2012 - 08:47 PM

How about posting a guide for a slightly larger team that includes slightly worse gear (ex. 10 man team with karils/void, etc) as well as ranger-only setups?
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#12 Eaglesx57

Posted 09 March 2012 - 09:59 PM

 Boruc, on 09 March 2012 - 08:47 PM, said:

How about posting a guide for a slightly larger team that includes slightly worse gear (ex. 10 man team with karils/void, etc) as well as ranger-only setups?

With Ganodermic, Overloads, and Excalibur, you can kill Corp with four people as efficiently as 10 people with worse gear could and still manage to last longer. Gear downgrades aren't hard to figure out on your own (Karils over Ganodermic, Neitiznot instead of charged Neit, etc.) but you're only going to get less and less efficient with each downgrade.
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View Post-God Gattlerr, on 19 November 2011 - 07:21 PM, said:

Another 2v1, another win, another 2 clans ending but claiming they did better. You could have 23531k kills and 4 deaths, the fight always finishes when the two bad clans end.

#13 Art of Death

Posted 10 March 2012 - 01:19 AM

 Boruc, on 09 March 2012 - 08:47 PM, said:

How about posting a guide for a slightly larger team that includes slightly worse gear (ex. 10 man team with karils/void, etc) as well as ranger-only setups?

The gear in this guide is fairly cheap (probably less than 15m for Ganodermic armour, ZS, and a fury), and I don't think that most masses (anything with more than 10 people) is worth the time at Corp. It is hard to find worlds without a good team, in any case - a small mass will more than likely get crashed during its trip, and the only large masses are clan trips and the WeLoveCorp group. If you want to mass Corp, just grab semi-decent gear and go.

Also, ranging corp is only done in masses - it is much, much more effective to melee than to range it.

If you don't have ~20m to spend on gear and pots, I would not recommend Corp as a real way to make money yet - you're better off doing something else to make money because profit at Corp comes in bursts and it can be a long time before you see a sigil.

Edited by Art of Death, 10 March 2012 - 01:21 AM.

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#14 Maggie

Posted 10 March 2012 - 03:46 AM

very helpful i suck at corp :)
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#15 Boruc

Posted 10 March 2012 - 11:35 AM

 Art of Death, on 10 March 2012 - 01:19 AM, said:


If you don't have ~20m to spend on gear and pots, I would not recommend Corp as a real way to make money yet - you're better off doing something else to make money because profit at Corp comes in bursts and it can be a long time before you see a sigil.

I'm not saying this for profit, many people go to corp for an hour or two before a bandos clan event, etc. so that they rack up LSP and get drops.
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#16 brian01001

Posted 10 March 2012 - 07:23 PM

I think you did a really good job on writing this guide. It could use a few minor updates, but that expected seeing the date it was written. Hope to see more guides by you in the future. :thumbsup:

Edited by brian01001, 10 March 2012 - 07:23 PM.

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#17 Art of Death

Posted 10 March 2012 - 08:18 PM

 Boruc, on 10 March 2012 - 11:35 AM, said:

 Art of Death, on 10 March 2012 - 01:19 AM, said:

If you don't have ~20m to spend on gear and pots, I would not recommend Corp as a real way to make money yet - you're better off doing something else to make money because profit at Corp comes in bursts and it can be a long time before you see a sigil.

I'm not saying this for profit, many people go to corp for an hour or two before a bandos clan event, etc. so that they rack up LSP and get drops.

I suppose I could write a quick post on corp masses, but that's completely not the point of this guide. This guide is intended to teach people how to corp as a pro team, not how to corp in a mass, because that takes no skill at all.

 brian01001, on 10 March 2012 - 07:23 PM, said:

I think you did a really good job on writing this guide. It could use a few minor updates, but that expected seeing the date it was written. Hope to see more guides by you in the future. :thumbsup:

What kind of updates do you think it should have? It is current as of two weeks ago - I've already revamped it from the pre-Gano version.

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#18 Ankit

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Posted 13 March 2012 - 12:57 AM

Eyeball Helm > Nezzy
The new Fire Cape might be a better alternative to Ardy 4, but definitely better than ardy 3.
Is it worth bringing flasks or does it not matter because it takes like 20 seconds to return?

Edited by Ankit, 13 March 2012 - 12:58 AM.

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#19 Art of Death

Posted 13 March 2012 - 04:46 AM

 Ankit, on 13 March 2012 - 12:57 AM, said:

Eyeball Helm > Nezzy
The new Fire Cape might be a better alternative to Ardy 4, but definitely better than ardy 3.
Is it worth bringing flasks or does it not matter because it takes like 20 seconds to return?

Yeah, I've been using fighter hat + Tokhaar cape recently as well. Ardy 3 and Ardy 4 actually have exactly the same stats, if you didn't know that already, with the only difference being unlimited farm teleports and a better look. I don't think flasks are worth it because I'm already able to easily last 12 overload doses in a 4 man team without them. I've done a 16 dose (4 ovl) trip with 5 people before, which required me to pay more attention than I usually do at corp (this was before flasks were released), so they definitely aren't necessary. If you're newer to corping, it can't hurt to bring them, especially given how cheap they are now.


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