So where's the origin of all coins, directly from a non player source? When you kill a monster they drop a few coins, but surely that can't add up to millions. People don't even pick coins up nowadays. NPC's don't hand you a huge stack of coins in exchange for anything.
My guess is that most coins in the game come from thousands of players high alching. Everyone knows that's one of the most popular (but dumbest) ways to train magic, and you see loads of people doing it. Botters mine rune essence (what legit player is looking for ~50k/hr cash) and craft them into nats. Then people training their skills create the items to be alched out of scratch, like yew longbows. Alchers buy both items and turn them into coins. Although they lose money from alching, the money they pay goes to the sellers (so it remains in the game), and the alchemy introduces more money into the game.
I'd like to hear others' thoughts on this too, so please post.
- coinshare sounds like it generates huge millions every day, but the amount of coins players get is min ge price, and when someone buys it on ge for mid price, that money goes to god-knows-where, so you lose a net 5%
- general stores turn some stuff into coins, but they love to rip you off so usually people only sell stuff that they cant sell on the ge to it
- by the end of bounty hunter, i had amassed about 63 million gp in ancient artifacts, and had sold a few mil worth during the time bh worlds were out. now i still have 7 semi-rare ancients :)
Edited by richboyliang, 10 April 2011 - 09:55 PM.





























