Open Source Mac Runescape Client
#41
Posted 13 August 2010 - 02:21 PM
#42
Posted 22 August 2010 - 04:50 PM
if it does, I owe you one!
#43
Posted 22 August 2010 - 07:33 PM
Kristofer, on 22 August 2010 - 04:50 PM, said:
if it does, I owe you one!
Downgrade to 10.6.3 if possible.
#44
Posted 22 August 2010 - 09:31 PM
dTwizy69, on 22 August 2010 - 07:33 PM, said:
Kristofer, on 22 August 2010 - 04:50 PM, said:
if it does, I owe you one!
Downgrade to 10.6.3 if possible.
It's definately not that, im on 10.6.3, but there were just a few problems which continued to annoy me, like when i would swap windows the graphics would render quite right.
#45
Posted 29 August 2010 - 01:38 PM
#46
Posted 02 September 2010 - 01:38 PM
#47
Posted 04 September 2010 - 09:05 AM
I have been working as an iPhone programmer for the past one and a half months now so I am getting quite good at Objective C. When I have time (this will probably be when I've finished Uni in about 3 months) I want to rewrite the entire program from scratch. Back when I started this I didn't know any Objective C so a lot of the code is sloppy. When I get around to this I will add things such as a GE loopup (populating tables isn't as straight forward as C# and Java), and also an update checker to tell you when there's a new version available. I'm sure I'll get more ideas between now and then but those are things I've been wanting myself for a while.
#48
Posted 12 November 2010 - 07:48 PM
dTwizy69, on 04 September 2010 - 09:05 AM, said:
I have been working as an iPhone programmer for the past one and a half months now so I am getting quite good at Objective C. When I have time (this will probably be when I've finished Uni in about 3 months) I want to rewrite the entire program from scratch. Back when I started this I didn't know any Objective C so a lot of the code is sloppy. When I get around to this I will add things such as a GE loopup (populating tables isn't as straight forward as C# and Java), and also an update checker to tell you when there's a new version available. I'm sure I'll get more ideas between now and then but those are things I've been wanting myself for a while.
This is a list of current features:
- Hiscore lookup
- Mouse rollovers for XP (like SwiftKit)
- Item lookup (double click one to bring up its GE page)
- Lookup fields save previous searches
- Ability to add custom links
- Preferences window
- Update checker
- Custom notes that save on exit
- Mouse Keys (you can set positions and use hot keys to use them)
I am still looking for ideas so if anyone has anything they would like to see let me know
#49
Posted 27 November 2010 - 10:36 PM
#50
#51
Posted 29 November 2010 - 03:45 AM
Zerg, on 28 November 2010 - 10:53 PM, said:
Anyway, I have read something recently about software that moves the mouse that is not built in to the operating system is against Jagex's rules. Does anyone know anything about this and can confirm either way? Maybe a J-mod forum post or something.
I wont do anymore work on it until I find out - the next part I was planning to do was saving the mouse coordinates so you didn't need to set up mouse keys every time, but I'm stuck until I find out if they're allowed or not
#52
Posted 29 November 2010 - 08:54 PM
dTwizy, on 29 November 2010 - 03:45 AM, said:
Zerg, on 28 November 2010 - 10:53 PM, said:
Anyway, I have read something recently about software that moves the mouse that is not built in to the operating system is against Jagex's rules. Does anyone know anything about this and can confirm either way? Maybe a J-mod forum post or something.
I wont do anymore work on it until I find out - the next part I was planning to do was saving the mouse coordinates so you didn't need to set up mouse keys every time, but I'm stuck until I find out if they're allowed or not
My understanding is that as long as you are pushing a button it's legal. It just cant automate multiple clicks.

Solace Co-Leader
#53
Posted 29 November 2010 - 11:40 PM
Klutzy, on 29 November 2010 - 08:54 PM, said:
dTwizy, on 29 November 2010 - 03:45 AM, said:
Zerg, on 28 November 2010 - 10:53 PM, said:
Anyway, I have read something recently about software that moves the mouse that is not built in to the operating system is against Jagex's rules. Does anyone know anything about this and can confirm either way? Maybe a J-mod forum post or something.
I wont do anymore work on it until I find out - the next part I was planning to do was saving the mouse coordinates so you didn't need to set up mouse keys every time, but I'm stuck until I find out if they're allowed or not
My understanding is that as long as you are pushing a button it's legal. It just cant automate multiple clicks.
#54
Posted 29 November 2010 - 11:55 PM
If you take a look at the TOS, rule 3 is:
Quote
As far as I'm aware as long as there is one input for every output, it is allowed. I'm sure it's the same as using hotkey applications, and those are OK to use. It's a pretty good idea if you ask me, mind if I steal it?
By the way I wouldn't trust jmod posts, we (the swiftkit staff) have stopped trusting them for a while now. On so many occasions they've said things, and only have another say the complete opposite on another topic. They are not consistent. We've learned to strictly use the 3rd party rules as our guide and work from that.
Just wanna say you've got a great product here, just took a look at it now. Keep it up! :)
Edited by Zpoon, 30 November 2010 - 12:00 AM.
#55
Posted 30 November 2010 - 11:01 AM
#56
Posted 07 December 2010 - 11:04 PM
Shaydx, on 30 November 2010 - 11:01 AM, said:
SwiftKit
Edited by Mak, 07 December 2010 - 11:04 PM.
#57
Posted 17 December 2010 - 03:29 PM
In the middle of difficulty lies opportunity.
#58
Posted 20 December 2010 - 08:16 PM
iDominate
60/75/13
Trying to become a maxed 99 slayer black pure.
:)
Formerly known as No Excuses.
#59
Posted 08 January 2011 - 08:13 AM
http://www.bluelight...wiftkit-for-mac
Thanks everybody for the support on this thread
#60
Posted 11 January 2011 - 07:00 AM
http://forums.zybez....-now-available/
Download from
http://swiftkit.net/...e=downloads-mac
The old Source Forge project will stay, but I hereby declare it dead, everybody switch to the bigger better version
I will leave this topic open for a week or two for people to pop the champaign etc etc, then the party is over
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