I need to get some graphics developed but that isnt one of my personal strengths, so feel free to give me a hand with that aspect.
Name: Abyssal Vanquisher
Level: 605
HP: 999
Attack Method:
[primary]
-- Melee(single target)
-- Fast(dagger-like)
-- Damage(0-65)
-- Affect(smite of prayer)
[alternate#1]
-- Magic(everyone within minimap affected)
-- Slow(Next attack would be delay of a standard 2h sword)
-- Damage(0-10)
-- Affect(Randomized teleport within a minimap distance, auto retaliate not responsive to this)
[alternate#2]
-- Range(everyone in a 9 square region of the target, like a barrage)
-- MidSpeed(equivalent of a crystal bow)
-- Damage(0-40)
-- Affect(Strictly damage)
Defensive Abilitys:
-- Immune to magic (the beast has absorbed the magic power from the abyssal runecraft entrances)
-- Weak against Slash Melee/ Crush Melee*
-- Strong defense against Ranger Attacks*
-- *Can be qualified as an abyssal demon for slayer (can wear slayer helmet for affects if currently assigned to slay abyssal demons).
Requirements to fight:
-- Access to the Zamorak Mage Abyss Entrance (via miniquest).
-- Slayer Level of 85 Required to do damage.
-- Slayer Level of 85 Required to access.
Drop Table: (TBR)
Common: Coins(* 5000), Element type runes(* 10,000), Death Rune(x 500), Law Rune(x 500), Pure essence(x 1,000 [noted]), etc...
Rare: Vanquished Robe Top, Vanquished Robe Bottom, Vanquished Hat, Vanquished Warstaff, Abyssal Ring(x 350), Vanquished Warbow, etc...
Location:
To access "The realm of the Vanquisher" a player must have 85 slayer (can be boosted with wild pies). To be teleported into the lair a player must speak to the Mage at the center of the abyssal runecrafting portal ring. When teleported into the lair, a player will be placed in a burrowed hole in the wall of the Vanquisher's lair. This permits teams to enter in the same method as the entrance of Corporeal Beast. Player must crawl through the whole but upon doing so they will slide down an incline to the room which cannot be traveled in reverse direction. The only method to leave is teleportation or death.
~Vanquished Item Descriptions~
***Not permitted in PVP***
(85 Slayer to wield all + individual level)


To be reviewed(TBR)

Vanquished Hat: (level 85 magic)
Magic wield; Graphical change to infinity hat in color scheme of the abyss, statistically +10 magic attack(other attributes to be announced(TBA)).

Vanquished Robe Top: (level 85 magic)
Magical wield; Graphical change to infinity robe top to match abyssal color scheme, statistically +34 magic attack(other attributes TBA)

Vanquished Robe Bottom: (level 85 magic)
Magical wield; Graphical change to infinity robe bottom to match abyssal color scheme, statistically +25 magic attack
(other attributes TBA)

Vanquished Warstaff: (level 85 magic & 85 attack)
Magic and Melee; A wicked multi-tip spear ended staff with visual similarity to an extended straight abyssal whip. Statistically: +112 stab, +74 crush, +20 magic attack.
Replaces slayer staff for slayer dart. (works for magic spell damage bonus). One hand wield.

Vanquished Warbow: (level 85 ranged)
Ranger wield; A black and red visually enhanced crossbow. Ranged bonus +102, Two handed wield. Can fire all bolt types. Only bow that can fire abyssal rings. Full range = longbow distance. Rapid speed equivalent of shortbow.

Abyssal ring: (requires use of Abyssal Warbow)
Ranger ammo. Randomized special attribute of stopping an opponent from its current command. (Equivalent of stuning without the birdies). *possible rare addition to abyssal demon drop table*
Current Goal is to get some support and create some graphical examples for forum postings.
This post has been edited by bigEcool: 10 November 2009 - 06:41 PM

Sign In
Register
Help


MultiQuote









