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Anti-‘76k’ing Measures 26-Oct-2009

Poll: Anti-‘76k’ing Measures (246 member(s) have cast votes)

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#1 User is offline   Atarah

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Posted 26 October 2009 - 11:28 AM

As many of you know, since the opening of PvP Worlds, ‘76k’ing has become a very common practice. We’ve never been happy about this as we believe it spoils the game experience for players who want to play on PvP Worlds as intended and exhibit their PvP skills, with high rewards for high risks, rather than it being a safe method for earning large amounts of money. Looking at our forums, it looks like many players feel the same way.

Designing and developing a solution to this issue that worked, but which did not lessen the rewards for legitimate kills, turned out to be rather tricky. We’re hopeful that the solution we’ve come up with will reduce 76King without having too significant an impact on legitimate PKers.

Players who trade kills will find that the drop they receive is lessened in value. Legitimate PKers might find that some of their kills will result in smaller drops (e.g. when getting revenge on someone who has just killed you), but since you’ll still only lose as much Earning Potential as is used for the drop, your average drop will stay the same.

Mod Chihiro
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#2 User is offline   Just Jords

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Posted 26 October 2009 - 11:29 AM

I will have to see how this affects the loot first before commenting.
EDIT!!!: NO REVENGE KILLS?!!@!@#! I quit...:whistle:
Edit #2: After a couple of hours of sickly pking I can conclude this has messed up my pvp experience alot...there's not many lvl 120's in w65 so you would always end up fighting people 2 or more times a day. Now I can't get as much kills with out junk loot.

This post has been edited by I Jords I: 26 October 2009 - 02:36 PM

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#3 User is offline   Obelisk

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Posted 26 October 2009 - 11:29 AM

True.
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#4 User is offline   Mhmm Donuts

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Posted 26 October 2009 - 11:30 AM

Hmmmm.

Seems sensible.

Though, I don't think this really solves it. Just makes it a 3 person ordeal instead of 2. Don't really see any other options with out reducing loot for everyone else though.
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#5 User is offline   sparhawk127

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Posted 26 October 2009 - 11:31 AM

10/5

View Postdockster, on 13 November 2009 - 03:31 PM, said:

Do I need to point out the mains which are 100x more that have 500m than pures with that.


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#6 User is online   gunnar schramm

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Posted 26 October 2009 - 11:31 AM

View PostMhmm Donuts, on 26 October 2009 - 12:30 PM, said:

Hmmmm.

Seems sensible.

Though, I don't think this really solves it. Just makes it a 3 person ordeal instead of 2. Don't really see any other options with out reducing loot for everyone else though.


um, the way i understand it the repeat kills are based on time, so like a ten person ordeal is more like it

10/5 is right btw

This post has been edited by gunnar schramm: 26 October 2009 - 11:32 AM

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#7 User is offline   CodyPwnzU

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Posted 26 October 2009 - 11:32 AM

Will this ruin pking? Time will tell.

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#8 User is offline   Mhmm Donuts

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Posted 26 October 2009 - 11:33 AM

View Postgunnar schramm, on 26 October 2009 - 10:31 AM, said:

View PostMhmm Donuts, on 26 October 2009 - 12:30 PM, said:

Hmmmm.

Seems sensible.

Though, I don't think this really solves it. Just makes it a 3 person ordeal instead of 2. Don't really see any other options with out reducing loot for everyone else though.


um, the way i understand it the repeat kills are based on time, so like a ten person ordeal is more like it

10/5 is right btw


Hmm, I didn't see anything about time based. It just says trading kills. I guess we'll find out.
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#9 User is offline   Fanax

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Posted 26 October 2009 - 11:34 AM

Sad.
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#10 User is offline   oooooooo

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Posted 26 October 2009 - 11:36 AM

lol watch the economy.
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#11 User is offline   Jacko

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Posted 26 October 2009 - 11:36 AM

View PostMhmm Donuts, on 26 October 2009 - 05:30 PM, said:

Though, I don't think this really solves it. Just makes it a 3 person ordeal instead of 2. Don't really see any other options with out reducing loot for everyone else though.

I instantly thought that.

I'm unsure as to whether this will actually deter people from 76king. Guess we'll wait and see if duo's of 76k partners become trios. :-/
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#12 User is offline   Slaya

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Posted 26 October 2009 - 11:38 AM

YES!!!!!
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#13 User is offline   sheepy sheep

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Posted 26 October 2009 - 11:38 AM

Doesn't seem like that great of a fix. The way it sounds you can just have a several person trick instead of 2 people. The players will work around things like this as they always have. I wish 76king was totally destroyed though.
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#14 User is offline   Darkzero101

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Posted 26 October 2009 - 11:39 AM

It's a good update.
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#15 User is offline   Zparanoid

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Posted 26 October 2009 - 11:40 AM

A needed update. The huge sums of money being injected into the RS economy via 76k'ing were causing silly amounts of inflation, and making all the prices at the grand exchange go screwy, lol.

Expect that this will be just one of many updates which we'll see intended to reduce or at least make harder pvp drop manipulation.

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#16 User is offline   AngryAngel

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Posted 26 October 2009 - 11:41 AM

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#17 User is offline   Robert E. Lee

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Posted 26 October 2009 - 11:41 AM

If it works, the killer inflation thats been happening will hopefully start going down.

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#18 User is offline   melt-

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Posted 26 October 2009 - 11:44 AM

Wonder if weapons will drop much
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#19 User is offline   balu

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Posted 26 October 2009 - 11:44 AM

Why ruin something good. 1/5
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#20 User is offline   `Jake`

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Posted 26 October 2009 - 11:45 AM

Pk to use ep.

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