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Pro Armadyl



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#1 thehelloman0

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Posted 16 August 2009 - 12:41 AM

[size=5]Pro Armadyl[/size]
By: Thehelloman0



[size=5]Contents[/size] [u]1.0 [ Introduction ][/u]
Well I've noticed most guides on rsc are mainly for lower levels, and some high leveled people still follow their guides(which is pretty inefficient, because they could get far more kills with better inventories, ect.) Also, I greatly recommend getting an [url="http://www.zybez.net/items.php?id=6112&runescape_enhancedexcalibur.htm"]Enhanced excalibur[/url] (that's the sword in my picutures), as it allows for far more efficent trips. Anyway, just to give you a taste of what you're going to get this is my most recent killcount I got trioing-



======================


[u]2.0 [ Requirements ][/u]
You must have done [url="http://www.zybez.net/quests.php?id=63"]Troll stronghold[/url] to access the God wars dungeon. You also need either 60 agility or 60 strength. If this is your first time going to god wars (which... I highly recommend against if you are using my guide), take a rope.

I recommend the following stats:

  • Range- 95+
  • Defense- 90+
  • Magic- 85+ (magic is 70% of your magic defense)
  • Prayer- 70+
  • Summoning- 69+ (Take a tort+bat if 69-87 summoning, a tort+uni if 88-95 summoning, and a yak+uni if 96+ summoning.)
======================


[u]3.0 [ Gear ][/u]
Since this is for pro, I recommend using at least one piece of armadyl armor (not a helm), and a dragonfire shield. Note if you want to bring worse gear, you will probably have to get rid of a few restores and add a few brews.

This is the gear that I take-


Helm: [url="http://www.zybez.net/items.php?id=2274&runescape_veracshelm.htm"]Veracs[/url]>[url="http://www.zybez.net/items.php?id=2270&runescape_toragshelm.htm"]Torag[/url]>[url="http://www.zybez.net/items.php?id=4725&runescape_armadylhelmet.htm"]Armadyl[/url]
Amulet: [url="http://www.zybez.net/items.php?id=2962&runescape_amuletoffury.htm"]Fury[/url]
Body: [url="http://www.zybez.net/items.php?id=4727&runescape_armadylchestplate.htm"]Armadyl[/url]>[url="http://www.zybez.net/items.php?id=2267&runescape_karilsleathertop.htm"]Karil[/url]
Legs: [url="http://www.zybez.net/items.php?id=4726&runescape_armadylplateskirt.htm"]Armadyl[/url]>[url="http://www.zybez.net/items.php?id=2268&runescape_karilsleatherskirt.htm"]Karil[/url]
Weapon: [url="http://www.zybez.net/items.php?id=3715&runescape_runecrossbow.htm"]Rune crossbow[/url]
Shield: [url="http://www.zybez.net/items.php?id=5722&runescape_divinespiritshield.htm"]Divine[/url]/[url="http://www.zybez.net/items.php?id=5723&runescape_elysianspiritshield.htm"]Elysian[/url]>[url="http://www.zybez.net/items.php?id=5724&runescape_spectralspiritshield.htm"]Spectral[/url]>[url="http://www.zybez.net/items.php?id=4640&runescape_dragonfireshieldcharged.htm"]Dragonfire shield[/url]>[url="http://www.zybez.net/items.php?id=5720&runescape_blessedspiritshield.htm"]Blessed spirit shield[/url] (Divine is better for solo/duo, while elysian is better for trio/four man)
Boots: [url="http://www.zybez.net/items.php?id=1355&runescape_rangerboots.htm"]Ranger[/url]>[url="http://www.zybez.net/items.php?id=2882&runescape_snakeskinboots.htm"]Snakeskin[/url]>[url="http://www.zybez.net/items.php?id=3146&runescape_infinityboots.htm"]infinity[/url]/[url="http://www.zybez.net/items.php?id=3908&runescape_sillyjesterboots.htm"]Silly jester[/url] (the extra mage defense is less useful than the 3 range attack.)
Gloves: [url="http://www.zybez.net/items.php?id=3699&runescape_zamorakvambraces.htm"]Zamorak vambraces[/url]
Cape: [url="http://www.zybez.net/items.php?id=3686&runescape_avasaccumulator.htm"]Soul wars Cape>Ava's accumulator[/url]>[url="http://www.zybez.net/items.php?id=4201&runescape_avasattractor.htm"]Ava's attractor[/url]
Ring: [url="http://www.zybez.net/items.php?id=3047&runescape_archersring.htm"]Archer's[/url]>[url="http://www.zybez.net/items.php?id=3046&runescape_seersring.htm"]Seers'[/url]>[url="http://www.zybez.net/items.php?id=4115&runescape_lunarring.htm"]Lunar[/url]>[url="http://www.zybez.net/items.php?id=4086&runescape_beaconring.htm"]Beacon[/url](Imbued rings from mobilising armies are best, but most people Dislike it.)
Bolts: [url="http://www.zybez.net/items.php?id=4376&runescape_diamondboltse.htm"]Diamond (e)[/url] and [url="http://www.zybez.net/items.php?id=4369&runescape_rubyboltse.htm"]Ruby (e)[/url]. You can also take [url="http://www.zybez.net/items.php?id=5586&runescape_broadtippedbolts.htm"]Broad-tipped bolts[/url] for the kill count. (don't forget a [url="http://www.zybez.net/items.php?id=4415&runescape_mithgrapple.htm"]mith grapple[/url])

======================


[u]4.0 [ Getting there-Trollheim Teleport ][/u]
The fastest way to get there. Requires [url="http://www.zybez.net/quests.php?id=16"]Eadgar's Ruse[/url]. Bank 2 brews or restores and put 4 fire runes and 4 law runes in their place. Also, put a dueling ring on. Teleport to trollheim, drop 2 brews or restores and use your dueling ring to teleport to castle wars. Then Get out your other ring, and bank the dueling ring. Then take out 2 brews or restores(according to whichever you banked earlier), teleport to trollheim and pick up the brews or restores you dropped earlier. Then, follow the map to go into the god wars dungeon. Afterwards, go south to the armadyl area and get your kill count.

Video of me doing the teleport trick [url="http://www.youtube.com/watch?v=rjAsht3rq9M"]here.[/url]



[u]4.1 [ Getting there-Walking ][/u]
Pretty self explanatory, follow the map and you need [url="http://www.zybez.net/items.php?id=1514&runescape_climbingboots.htm"]Climbing boots[/url].


======================



[u]5.0 [ Kill count ][/u]
Just go in to the armadyl's eyrie and kill avansies for your kill count. I normally kill them by the entrance of armadyl's eyrie just because it is convenient, but anywhere in it is ok. Use Bones to peaches tablets for getting your kill count.



======================


[u]6.0 [ Solo ][/u]
Pros: You get all the drops :-P, easy to find a world
Cons: Very few kills a trip, unless you have a divine spirit shield, pretty dangerous since nobody will bless your grave

Pray protect from range, eagle eye, protect item, and steel skin. I recommend you go into a low population world (as low as you can get), so that you can kill the minions every round. After you kill the boss, turn off your eagle eye and steel defense prayers. Next kill Flight Kilisa (melee), then Wingman skree (mager), and finally flockleader Geerin (ranger.) Make sure that you Keep your range prayer on during all this time, as if you don't kill them fast enough, kree could spawn on you. Also, if you don't have at least 88 summoning, don't bother taking a fruit bat.

Please note that this can vary a lot from person to person, so I just put up a general idea for these inventories. If you find that they don't work good for you, feel free to change them up.

[u]6.1 [ Solo-the gear ][/u]

If you are unsure about soloing, I recommend that you take gear like this-



Now why would I suggest that? Well mainly because of this-




See what I mean? Now if you have soloed a few times before and feel confident, then you could take the gear I posted at the very beginning. Be aware that you will lose around 16 million if you die though.

[u]6.2 [ Solo-the inventories ][/u]

There are two main inventories that you can choose from-sharks and prayer potions, or brews and super restores. The latter allows for more kills a trip, but is more expensive. If it's your first time soloing, I would recommend using the shark/prayer potion setup so that you can get used to it. If you want to become a serious soloer, I recommend the brew/super restore setup.

Sharks/prayer potions-


Brews/super restores-(note if you are using a divine spirit shield, you are going to change the inventory- a lot. As in, this is useless if you are using a divine spirit shield.




======================


[u]7.0 [ Duo ][/u]
Pros: Larger splits
Cons: Can't stay very long, have to go in low population world, crashed decently often.

Pray protect from range prayer, and hawk eye. After killing kree, one of you get wingman skree (mager) on you, the other flockleader geerin (ranger.) Then, pile flight kilisa (melee.) After kilisa is dead, kill the one you got on you. Note you can get ~100 kill count with my gear/inventories.

I recommend that you go into an extremely low population world (200-500) for duoing as it will help you during the trip. Please note it's hard to find a world like that, I recommend you go to a different language world, as they are usually empty and have low population.

Here is the inventory for duoing:

(In my bolts slot I have broad-bolts for the kill count.) Also, if you are using a fruit bat, replace the scrolls with fruit fall scrolls and the pouches with fruit bat pouches.


======================

[u]8.0 [ Trio ][/u]
Pros: Long stay, decently short kills, can go into a medium population world.
Cons: Smaller splits, can get crashed occasionally.

Pray just protect from range prayer. After killing kree, each of you kill a minion. Note you can get ~120-130 kill count with my gear/inventories.

I recommend that you go into a world with about 1000-1300 people in it, as it will allow you to kill kree faster but still allow you to heal. This is my favorite way to kill kree.

Here is the inventory for trioing with a Tort:


Here is the inventory for trioing with just a unicorn*


If you are using a fruit bat once again, replace the scrolls with fruit fall scrolls, and replace the unicorn pouches with fruit bat pouches.
[size=1]*Do not try this with a fruit bat[/size]


======================

[u]9.0 [ Four person ][/u]
Pros: can go into a very quick spawn world, extremely long stay, very quick kills, almost never crashed.
Cons: Much smaller splits compared to trio or duo.

Pray just protect from range prayer. After killing Kree, each of you kill a minion (although two people will kill one of them.) After the two kill their minion, I recommend that you help the other people with theirs. I would recommend using an armadyl helm instead of a veracs helm if you want to. The extra defense isn't really needed, as kree will die really fast.

Go into a world with around 1500-1700 people in it, as during a four person trip it's very easy going compared to trioing or duoing. I don't really do this anymore, because I can easily get 100+ killcount trioing now.

Here is the inventory-




======================



[u]10.0 [ Tips ][/u]
  • If you don't have an enhanced excalibur(which I highly recommend), then take a few more brews and a few less super restores.
  • If you are taking a divine spirit shield, bring a few more super restore potions.
  • If you have 92 herblore or higher, take some greenwall spikes so that when you get range potion drops you can turn them into extreme range potions
  • Do the seer's village diary for an enhanced excalibur, it is completely worth it.
  • It is believed that there is no tanker at armadyl. I have found that to be untrue. There is usually one person who gets attacked by the minions the majority of the time (Minions do most of the damage.) Whoever is "Tanking", give them extra food and/or brews.
  • Never require a combat level when recruiting for a team. Two of the best people I go to armadyl with have around 115 combat, and have outlasted people with yaks before. So yeah, never put a combat requirement in.
  • Switch from ruby bolts to diamond bolts when Kree has 2/3-1/2 of its health left.
  • While in the boss room, dd here. Just find the second set of icicles then go down 4 or 5 squares.



======================



[u]11.0 [ Frequently Asked Questions ][/u]
Q: Don't I need a saradomin item?

A:
-No, as you will only be in an area where saradomin monsters can attack you for ~10 seconds. Use the map in section 5 so you know what to pray when.-

Q: Why should I do this?

A:
-Hopefully to get one of these-


Q: Is it a good idea to bring alch runes?

A:
-Yes. If you bring them though, you will be losing 3 inventory spots and you won't be able to stay as long though.

======================


[u]12.0 [ Credits ][/u]
St8 up Ownin: Helped me a lot with the inventories
Jagex: Making runescape
Zybez: A few pictures
St8 up nasty: Solo shark/prayer potion inventories
Pvm gods: My Pvm clan, helps me get teams for armadyl
Ben goten78: Pre formatted layout

[quote][center][b][u]Guide Copyright Notice:[/u]
All Guides are Copyright

Edited by thehelloman0, 28 June 2010 - 08:38 PM.


#2 Abdul

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Posted 16 August 2009 - 12:54 AM

Do you have any pics of any splits? Just to motivate some people for this?

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#3 thehelloman0

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Posted 16 August 2009 - 01:01 AM

No I don't. I only started taking pictures of drops recently and I am currently about 700 kills dry at armadyl. Sorry lol.

Ok, well I'm getting off. Gimme some CC while I'm gone  :-P

Edited by cain006, 16 August 2009 - 01:17 AM.


#4 drillago1501

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Posted 16 August 2009 - 04:38 AM

got a few questions:
1. Ain't infinity boots better for mage defence or ranger boots for ranging bonus?
2. Ain't I supposed to bring a saradomin item for ketting kc?

thanks
Drill


#5 thehelloman0

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Posted 16 August 2009 - 08:50 AM

View Postdrillago1501, on Aug 16 2009, 05:41 AM, said:

got a few questions:
1. Ain't infinity boots better for mage defence or ranger boots for ranging bonus?
2. Ain't I supposed to bring a saradomin item for ketting kc?

thanks
Drill

On the boot part of the guide I said ranger>infinity, so ranger is better. But if you wanna save a little money, you can get infinity boots instead.

And no, don't bring a saradomin item. You are only going to be in an area where they attack you for like 10 seconds, so it's a waste of a space.

#6 Toiletbreak

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Posted 16 August 2009 - 10:41 AM

It looks good but on the Armour zone you should use Full Armadyl for more Mage Defence ;)

Goodluck!

#7 legolas 3465

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Posted 16 August 2009 - 11:20 AM

nice guide add some colour to words to jazz it up a bit. add more pictures for sure. like someone said before add drops to help motovate people. good start cant wait to see it after a few weeks~! gg
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#8 thehelloman0

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Posted 16 August 2009 - 12:03 PM

View PostFranciscob33, on Aug 16 2009, 11:44 AM, said:

It looks good but on the Armour zone you should use Full Armadyl for more Mage Defence ;)

Goodluck!

I did say armadyl would be the best to use.. (unless you are talking about the helm, which would be the worst helm to use unless you are doing four man or more.)


View Postlegolas 3465, on Aug 16 2009, 12:23 PM, said:

nice guide add some colour to words to jazz it up a bit. add more pictures for sure. like someone said before add drops to help motovate people. good start cant wait to see it after a few weeks~! gg

Actually, I don't really like it when guides use a lot of different colors. It makes them a lot harder to read in my opinion. I'm going to add a few more pics for sure.

But, as I said earlier I only recently started taking pics of drops and I am currenty over 700 kills dry :rolleyes:

And for the pics, what do you suggest? I think I've covered most everything already.

Edited by cain006, 17 August 2009 - 03:17 PM.


#9 citizenspurs

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Posted 16 August 2009 - 05:13 PM

This is the best guide for Armadyl that I have ever read. Though this would be the first one too. :-/ The amount of pictures was fine except, needs all the drop pictures. Not all of the color print is hard to read like you said. Just make sure not to use yellow, never use yellow. Suggested colors would be a darker green or blue.
(don't use yellow it blinds me) :wub:

#10 thehelloman0

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Posted 16 August 2009 - 05:53 PM

View Postcitizenspurs, on Aug 16 2009, 06:16 PM, said:

This is the best guide for Armadyl that I have ever read. Though this would be the first one too. :wub: The amount of pictures was fine except, needs all the drop pictures. Not all of the color print is hard to read like you said. Just make sure not to use yellow, never use yellow. Suggested colors would be a darker green or blue.
(don't use yellow it blinds me) :wub:

Ugh... as I've said 3 times now, I am currently 700 kills dry at armadyl. And I don't like colors very much. But if people keep insisting on it, I will change it I guess :-/

Edited by cain006, 16 August 2009 - 05:54 PM.


#11 bolsh

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Posted 16 August 2009 - 10:14 PM

Good guide so far there buddy. Too bad I don't have the cash for such amazing set-ups :$
"Recognize that the very molecules that make up your body, the atoms that construct the molecules, are traceable to the crucibles that were once the centers of high mass stars that exploded their chemically rich guts into the galaxy, enriching pristine gas clouds with the chemistry of life. So that we are all connected to each other biologically, to the earth chemically and to the rest of the universe atomically. That’s kinda cool! That makes me smile and I actually feel quite large at the end of that. It’s not that we are better than the universe, we are part of the universe. We are in the universe and the universe is in us.” - Neil deGrasse Tyson

#12 thehelloman0

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Posted 16 August 2009 - 10:29 PM

View PostBolshevik, on Aug 16 2009, 11:17 PM, said:

Good guide so far there buddy. Too bad I don't have the cash for such amazing set-ups :$

Well you could get rid of one piece of armadyl and replace it with karils. That's just about it, though. The minimum gear for my setups is probably-

Helm: Torags
Amulet: fury
Body: armadyl
Legs: karils
Boots: snakeskin
Weapon: rune c'bow
Shield: DFS
Gloves: Zamorak vambraces
Cape: ava's
Ring: lunar if you did quest

Edit:yeah, that comes to about 42m. I do not recommend my guide for poor people lol.

Edited by cain006, 17 August 2009 - 11:38 AM.


#13 Mushy Cookie

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Posted 17 August 2009 - 12:12 AM

How about including what to pray? (Except for Range protection, of course.)

#14 thehelloman0

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Posted 17 August 2009 - 12:27 AM

View PostMushy Cookie, on Aug 17 2009, 01:15 AM, said:

How about including what to pray? (Except for Range protection, of course.)

Hmm... thought I already put that in there :$. Oh well, it's there now.

#15 rebirthing

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Posted 17 August 2009 - 06:10 AM

perhaps add wath to do in the boss room , like first kill the boss , then that minion with a certain prayer on , then the other minion with another prayer on ...

#16 Kwark Boy

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Posted 17 August 2009 - 06:46 AM

View Postrebirthing, on Aug 17 2009, 01:13 PM, said:

perhaps add wath to do in the boss room , like first kill the boss , then that minion with a certain prayer on , then the other minion with another prayer on ...

Well obvously you first kill the boss and then you kill the minions :huh:

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#17 Jezza 220

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Posted 17 August 2009 - 08:15 AM

Thanks for the tip about the illusion of tanking, never actually read that anywhere else before!

EDIT: Will definitely use in the future, I like the spelling and correct punctuation!

Edited by Jezza 220, 17 August 2009 - 08:33 AM.

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#18 Avicenna

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Posted 17 August 2009 - 09:47 AM

I like this guide. The way things are organized makes it easy to see what gear and inventory is needed for different types of trips. The only thing I didn't get was the 95+ range requirement and the 85+ defense. I don't think the range requirement should be that high (90+ will do) and the defense that low (90+ would be better). Apart from that, keep up the good work and I'm looking forward to seeing your solo gear and inventory so I can compare it to my own :-/

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#19 guythatplaysrs

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Posted 17 August 2009 - 11:10 AM

i just wanted to say for the equipment part that you can wear silly jester boots instead of infinity boots, they both give +5 mage defence bonus

#20 thehelloman0

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Posted 17 August 2009 - 11:12 AM

View PostKwark Boy, on Aug 17 2009, 07:49 AM, said:

View Postrebirthing, on Aug 17 2009, 01:13 PM, said:

perhaps add wath to do in the boss room , like first kill the boss , then that minion with a certain prayer on , then the other minion with another prayer on ...

Well obvously you first kill the boss and then you kill the minions :$

Yeah, I figured since this is for pro people, I wouldn't need to add it in. But I guess I could add it.


View PostAvicenna, on Aug 17 2009, 10:50 AM, said:

I like this guide. The way things are organized makes it easy to see what gear and inventory is needed for different types of trips. The only thing I didn't get was the 95+ range requirement and the 85+ defense. I don't think the range requirement should be that high (90+ will do) and the defense that low (90+ would be better). Apart from that, keep up the good work and I'm looking forward to seeing your solo gear and inventory so I can compare it to my own :lmao:

Well with only 90 range, you wouldn't be able to kill kree fast enough, so you would take a lot more damage and get far less kills a trip. I guess I could add the defense thing (although it hardly affects krees and Wingman skree's attacks.) But I guess it would help a lot when fight kilisa attacks you.

And on the solo gear... I still haven't soloed yet :-/, so it might take a while for me to get that up there.

Quote

i just wanted to say for the equipment part that you can wear silly jester boots instead of infinity boots, they both give +5 mage defence bonus

WOW. I did not know that, lol. Thanks for the tip.

Edited by cain006, 17 August 2009 - 11:15 AM.





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