Guide to Killing the Corporeal Beast
A Guide by Jewlace

Table of Contents
1.0 - Introduction
2.0 - Requirements
3.0 - Monster Stats and General Information
4.0 - Monster Drops
5.0 - Inventory and Equipment
- 5.1 - Welfare Gear
- 5.1.1 - Hybrid set-up
- 5.1.2 - Range set-up
- 5.1.3 - Melee set-up (1)
- 5.1.4 - Melee set-up (2)
- 5.2 - High-end Gear
- 5.2.1- Melee set-up (3)
- 5.2.2 - Melee set-up (4)
- 6.1 - How to get to the Beast's Lair
- 6.2 - Meeting Spot
- 6.3 - Peek-in Option
- 7.1 - Before Entering
- 7.2 - Luring
- 7.3 - During Battle
In the process
9.0 - Beast Attacks
- 9.1 - Mage Attack
- 9.2 - Range Attack
- 9.3 - Stomp Attack
- 9.4 - Unique Attack (1)
- 9.5 - Unique Attack (2)
- 9.6 - Dark Core
11.0 - Credits
12.0 - Frequently Asked Questions
13.0 - Videos
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1.0 - Introduction
With the introduction of Runescape's newest threat, players from all over the land have been seeking the riches of this wretched beast. This monster is designed to be virtually impossible to solo, not to say that it can't be, but extremely difficult. To reap the rewards, you can't do it alone. Call upon your friends and even your enemies as defeating this beast will certainly put you and your companions to the test.Release date: 15 September 2008
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2.0 - Requirements
First off, to even think of killing this beast, I recommend the following:85+ Hitpoints - you can get KO'ed easily if you're not careful
85+ Attack - for melee
85+ Strength - for melee
85+ Defense - for overall tanking
85+ Range (without ranging potion) - for range [Ruby Bolts(e), Diamond Bolts(e) & Emerald Bolts(e)]
85+ Mage - increase your defense against mage attacks and spell-casting abilities
37+ Prayer - protect from magic
These stat recommendations are important as your chance of surviving is much greater with higher defense and hitpoints.
You MUST have completed Spirit of Summer and Summer's End.
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3.0 - Monster Stats and General Information

This Duel Card, 1 of 10 introduced by Jagex, is not a real depiction of the monster's stats in game. Rather a representation of it's comparable power to other tough bosses.


The monster is solely weak to spear stab attacks (melee). This means that any damage dealt by the 'stab style' of a spear-like weapon will deal full amount of damage, as opposed to any other attack style/weapon which has damage reduction on the beast of up to 50%.
Melee weapons with a decent stab bonus, starting from the highest:
- Zamorakian Spear
- Guthan's Warspear
- Verac's Flail
- Dragon Halberd
- Leaf-Bladed sword + Rune Defender
- Dragon Spear
Ranged attacks:
- Ruby Bolts(e)
- Diamond Bolts(e)
- Emerald Bolts(e)
Magic attacks
- Slayer Dart
- Saradomin Strike
- Ancient Magicks (Ice/Blood)
Other Information:
The boss resides in a Multi-Combat area. In order to achieve 5+ kills on average before having to restock, it is wise to go in a group of 8-10 as it is much more effective and profitable. Of course the more people, the faster and potentially longer you will stay before having to restock on supplies.
Note: The Beast heals itself when it eats a familiar.
Do remember that some people will last longer per trip as its random in regards to who the Beast targets, although when someone hits high or often on it, it tends to target that player.
Rumours: (NOT PROVEN)
- Wearing Jennica's Ring increases the chance of getting a unique/rare drop.
- Wielding a Spirit Shield or Blessed Spirit Shield can reduce damage dealt by the beast.
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4.0 - Monster Drops

Do note that the Unique Drops are extremely rare hence their value in G.E. and do not come by easily. Even in large masses for several hours to days will not guarantee a Unique Drop.
Holy Elixir + Sigil + Spirit Shield gives you: (Reference: www.runescape.com website)
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5.0 - Inventory and Equipment
Since it is fairly easy to be killed and it's constant high hitting capacity through armour bonus, its not advisable to take defensive gear. Hybrids and Rangers are the exception as armour attributes to offensive bonuses. Furthermore, a '1-click' teleport such as Ectophial/Teleport Tablet is vital for a quick way out of danger. Lastly, do be sure to check the items kept on death before going to battle just in case you aren't prepared to lose items of great value.
5.1 - Welfare Gear:Cheap and effective. Shark can be substituted with Monkfish.
5.1.1 - Hybrid set-up:
This is the most efficient template. Begin with Ruby Bolts (e) and crossbow until the beast reaches 50% health and then switch to melee. This build can potentially increase the speed of kills.

> There is a Zamorakian spear in the inventory - it can be substituted for a Dragon Halberd or Dragon Spear.
> Archer Helm -> Helm of Neitiznot
> Ring of Life
> Phoenix Necklace/Amulet of Fury -> Amulet of Glory
> Rune Crossbow -> Crystal Bow
> Black D'hide Body + Chaps
> RFD Gloves (Barrow's) -> Black D'hide Vambs
> God Book (Zamorak)
> Snakeskin Boots
> Prayer Potion (4)
> Saradomin Brew (4)
> Super Restore Potion (4)
5.1.2 - Range set-up:
More expensive, but to some degrees safer and more efficient especially with Ruby Bolts (e) - requires less running/moving. First begin with Ruby Bolts (e) till the Beast reaches 50% health and then switch to Diamond Bolts(e).
Note: Diamond Bolts deal 50% of it's total damage on this monster.

> Similar to the Hybrid set-up except no melee weapon and no super set.
> Refer to Hybrid-set up
> Recommended: Ranging potion
5.1.3 - Melee set-up (1):
Another set-up although less variable, requires a lot more running around to avoid attacks.

> Zamorakian Spear -> Dragon Halberd -> Dragon Spear
> RFD Gloves (Barrow's)
> Ring of Life
> Amulet of Fury -> Amulet of Glory -> Amulet of Strength -> Phoenix Necklace
> Prayer potion (4)
> Super Set (Attack/Strength)
> Recommended: Robes that increase prayer bonus (i.e. Zamorak Robes)
5.1.4 - Melee set-up (2):
Proselyte Armour set - prayer lasts much longer.

> Proselyte Armour set (L/Sk)
> Helm of Neitiznot -> Proselyte Sallet
> Zamorakian Spear -> Dragon Halberd -> Dragon Spear
> RFD Gloves (Barrow's)
> Ring of Life
> Amulet of Fury -> Amulet of Glory -> Amulet of Power - > Phoenix Necklace
> Dragon Boots -> Climbing Boots
> Prayer Potion (4)
> Super Set (Attack/Strength)
5.2 High-end Gear:
Expensive, riskier but quite useful.
5.2.1 - Melee set-up (3):
Guthan's Armour set - self heals and high stab attack bonus.

> Guthan's Armour set
> Dragon Boots -> Climbing Boots
> RFD Gloves (Barrow's)
> Ring of Life
> Phoenix Necklace -> Amulet of Fury -> Amulet of Glory
> Fire Cape -> Skill Cape -> Cape of Legendz
> Prayer Potion (4)
> Saradomin Brew (4)
> Super Restore (4)
> Super Set (Attack/Strength)
5.2.2 - Melee set-up (4):
Verac's Armour set - ignores defensive bonuses on enemy.

> Verac's Armour set
> Refer to Melee set-up (3)
You may choose to bring a cannon along as it kills the Dark Core easily, it is quite useless on the Beast though. Make sure you prioritise setting it up before doing anything else when you enter into battle and minimise the amount of cannonballs you take to about 150-200 for a small group of 10-15 people.
Note:
Only take items you are willing to lose, there is no guarantee that you will survive. You will only keep your best 3 or 4 items (with protect item prayer) on death.
Ring of Life is a MUST as it can save you from dying. I recommend taking a Phoenix Necklace (enchanted diamond necklace) - it restores your HP if it reaches below 20%, restoring 30% of your maximum HP. It has only 1 use but is extremely useful and activates before the Ring of Life if your HP reaches below 10%. It is also recommended that you only take food that heals 20+ HP (sharks and above) as the beast can hit you multiple times and deal insane amounts of damage in a short period of time.
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6.0 - Getting there
6.1 - How to get to the Beast's Lair:The best way is by using a Gaming Necklace, using the 'Corporeal Beast' teleport option. This leaves you at the entrance to the cave. This is the safest way of returning without having to worry about PKers and the like. Then continue through the lair till you reach the last entrance to where you finally defeat the Beast in the quest.

Oh Dear! You are dead!
Don't worry, you have 3.5 minutes before your items are visible to other players.In case of death, teleport to the nearest bank, withdraw a Gaming Necklace, Energy Potions and/or a Spirit Terrorbird/Bull Ant pouch with 'run' scrolls and some decent food (Monkfish+) and then teleport to Clan Wars. From there, use the red path and run back to the lair - you should be able to retrieve several items just as they begin disappearing. The purple dots are the teleport spawn locations of the Gaming Necklace (Bounty Hunter and Clan Wars respectively - from left to right of the map).
Gather your team at this location and check to see whether the room is empty by using the "Peek-in" option when right-clicking on the entrance.

When in this mode, you can view the room completely by moving your arrow keys to further investigate "whats inside".

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7.0 - Team Strategy
7.1 - Before entering:At the meeting spot, make sure your team mates are ready - check that LootShare/CoinShare is activated, pot up (brews, super sets), turn magic prayer on then enter the room where the beast is and spread out with your team.

To save a player(s) from wasting food and/or potentially dying while everyone 'rushes' towards the Beast (which is not recommended anymore as Jagex have updated the beasts abilities), you can lure the Beast by entering the room with Pray from Mage on (potentially reducing any damage dealt) and grabbing it's attention - when it starts attacking, you will know that it has your attention. Meanwhile, your teammates wait on the other side. Then the player can leave the room and the Beast will eventually walk up to the the barrier that seperates you from it, which discontinues its stream of attacks.
If the Beast has discharged an attack that targets you (not a Unique Attack), even if you leave the room, it will deal damage to you.

7.3 - During battle:
Rangers should be spread around the room surrounding the beast, while warriors should be circling the beast nearby.

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8.0 - Solo Strategy
Since the release of this boss, it has been thought that it was impossible to solo this monster for several years. However, it has been done many times now, with a variety of different methods, including unusual methods which some 'dare-devils' have achieved and proven through video footage.Before one attempts to take the beast mano-a-mano (on your own). It would be beneficial to have some experience fighting the boss before in groups so that you have a good idea of the monsters attacks. It is suggested to take a Statius' Warhammer if you can afford it as it can be a massive advantage, reducing the Beast's defence by 30%.
With
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9.0 - Beast Attacks
Due to an update on the 15th of October to the Beasts abilities, the strategy of running under the Beast when targeted is for the most part useless.
Once it stops targeting you, go back into the room and continue attacking it. Repeat the process when you are targeted again.
If the beast faces towards you, you should attempt to face its backside regardless of whether you are its target or not. This can potentially save you from getting hit by its Unique Attack. Furthermore, mage protection can substantially reduce the amount of damage inflicted by the Beast.
9.1 - Mage Attack:This deals mass damage up to 650 but acts as a warning sign when you are being targeted as it gives you time to react.

This attack drains several stats, including magic and prayer and deals up to 550 damage.

This attack style is the Beast's defensive mechanism for when players attempt to hide under it so that it cannot focus on them. When this attack is triggered, it will act like a shockwave and deal damage to anyone who is under it. This amount of damage can critically kill someone.
(picture soon to be added)
9.4 - Unique Attack:Claw-like attack which does not directly follow a target.

As soon as you see this style of attack going towards your direction, run away from it to avoid its multiple damage effect.
9.5 - Unique Attack (2):
When the claw hits the ground, it splits into several smaller claws that spawn from its origin dealing damage in its surrounding radius of 3 x 3 squares to 6 x 6 squares.

This attack can deal multiple amounts of damage sufficient enough to KO anyone even from 990 HP. It is important to keep your HP above 800 at all times.
9.6 - Dark Core:
The Beast will shoot out a Dark Core (Level-75) which drains your health and heals the Beast, it bounces from place to place. When you see it moving towards your location or to where you are currently standing, run away from it. . Even if you are a square next to it, it will deal damage to you and heal its master. Be alert at all times. It has 250 HP so is easily killable with a cannon or a high hit.
Another method to use involves Emerald Bolts(e) and a Mithril Crossbow. The combination stuns the Dark Core allowing you to focus your time on the beast as the Dark Core remains stunned for a period of time.


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10.0 - Conclusion
I hope you have received some valuable information from this guide. If you have any details that you may find of use, don't be afraid of commenting. Until next time, bye for now.
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11.0 - Credits
Shewolf24 - Coming with me to many trips and helping with details.Datin88 - Coming with me to many trips and helping with details.
Lancelot646 - Coming with me to many trips and helping with details.
Paariah - For proof reading and giving tips and suggestions.
Brendanwas E - Providing images.
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12.0 - Frequently Asked Questions
Q: Can you take familiars inside the lair?A: Yes, BUT the beast will eventually eat your familiar if it is close enough to it.
Q: If I die, can I get the items that I've dropped back?
A: Technically yes, but it will be difficult getting back on time as your items begin disappearing.
Q: If I set up my cannon and die, do I lose it too?
A: As long as you don't die with the cannon in your inventory, you can get it back.
Q: Will the Salve Amulet have any effect on the Beast?
A: No as it WAS in the spiritual world, but now is in the real world which makes it alive.
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13.0 - Videos
Some videos from a few players who have achieved what was believed to be impossible.Solo:
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Edited by Jewlace, 05 September 2011 - 11:28 PM.
























