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Skill Training Sticky Timing, Calculations and member contributions

#1 User is offline   Joolker

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Posted 21 July 2008 - 05:40 PM

Noble Truce has been kind enough to publish his personal notes when it comes to how long it might take to train a skill. Below are his observations about how long ingame actions take, and how this affects your exp per hour.

How long will it takes me to achieve level x?

To figure out how many hours a skill will take to lvl up to a certain lvl, find the total amount of things you need to create, burn, cast, ect by using the Zybez Skill Calculator. Once you have that number, divide it by however many things you can burn, cast, ect in an hour which is listed below. If your having trouble finding the number I put an x in parentheses next to the number to divide it by.

Example: The calculator tells me that I need to bury 4480 bones to lvl my prayer. Since I can bury 2240 an hour, I divide 4480 by 2240 (x) which comes out to 2. So it'll take 2 hours to reach my goal.

If you get a number that's a decimal then round up. The reason for this is because were not perfect so were not going to bury that many an hour, but get close to it. So we'll round up since we'll end up taking a bit more time then that.

Example: The calculator tells me I need to bury 10,000 bones to lvl my prayer. Since I can bury 2240 an hour, I divide 10,000 by 2240 which comes out to 4.46. Round up to 5 so it comes up to 5 hours.


Now here are the times:

The skills are alphabetically ordered.

Cooking:
  • (f2p, Al Kharid Bank) You can cook 26 pieces of food (1 slot for tinderbox and another for a log) in 1:30 mins. That means you can do 40 trips an hour or 1040 (x) pieces of food cooked in an hour.
  • (f2p, Lumbridge Castle Bank) You can cook 27 pieces of food (1 slot for tinderbox) in 1:20 mins. That means you can do 45 trips an hour or 1215 (x) pieces of food cooked in an hour.
    **The method above doesn't require any logs to be used. There are several log spawns next to the bank that can be burned instead.
  • (cooked in the Rouge's Den) You can cook 28 pieces of food in 1:20 mins. That means you can do 45 trips in an hour or 1260 (x) pieces of food cooked in an hour.

Crafting:
  • (Lumbridge spinning wheel) It takes about 75 seconds to spin one full inventory of items. This means you can do 48 trips an hour or spin 1344 (x) items an hour.
    Credits go to tdude75 for timing this
  • (Seer's Village spinning wheel using the Seer's headband 3) It takes about 70 seconds to run to the spinning wheel, spin 28 flax, and run back to the bank. This means you can do 52 trips an hour or spin 1456 (x) flax an hour.
    Credits go to Mafiaoso13 for timing this.
  • (Seer's Village spinning wheel not using the Seer's headband 3) It takes about 85 seconds to run to the spinning wheel, spin 28 flax, and run back to the bank. This means you can do 42 trips an hour or spin 1176(x) flax an hour.
    Credits go to Mafiaoso13 for timing this.
  • You can cut approximately 2,600 gems an hour if you're at full conentration.
    Credits go to Zdarkdoom for timing this.

Firemaking:
  • (burned near the Varrock West Bank) You can burn 27 logs in 1:20 mins. This means you can do 45 trips an hour which is 1215 (x) logs burned an hour.
  • (burned near the Port Phasmatys Bank) You can burn 27 logs in 1:13 mins. This means you can do 49 trips an hour which is 1323 (x) logs burned an hour.
    Credits go the Infestation for timing this.

Fletching:
  • You can create 27 bows in 1:05 mins. This means you can do 55 trips in an hour or 1485 (x) bows in an hour.
  • You can string 14 bows in 28 seconds. That means you can do 128 trips in an hour or string 1792 (x) in an hour.

Herblore:
  • It takes about 40 seconds to make 14 potions. This means you can do 90 trips in one hour which means you can create 1260 (x) potions in one hour.
    **Please note that this is assuming your using your secondary ingredients on your unfinished potions, it does not take adding herbs with vials of water into account.

Magic:
  • You'll be able to cast High Alchemy 18 times in 1 minute. This means you can cast High Alchemy 1080 (x) times in an hour.
  • You can cast Confuse, Weaken, and Curse once every four seconds. That means you can do 900 casts in one hour meaning you'll recieve 11,700 (x) exp an hour casting Confuse, 18,450 (x) exp an hour casting Weaken, and 26,100 (x) exp an hour casting Curse.
  • You can cast a teleport spell once every four seconds. That means you can do 900 (x) casts in one hour.
  • You will be able to smelt one inventory of iron ore in 1 minute using the Superheat Item spell. This means that you can cast Superheat Item 1600 (x) times in an hour. This will gain you around 84,800 magic experience.
  • You can cast Plank Make 25 times in 50 seconds (bank, cast, bank) meaning you can cast plank make 1800 (x) times in one hour. This will result in 162,000 exp per hour.
    Credits go to Christley for timing this.

Mining:
  • (Using Varrock Armor 1) It takes about 90 seconds to to mine a full inventory and bank your ores. This means you can do 40 trips an hour or mine 1120(x) iron ore an hour.
    **The method above is using a Spirit Kyatt to teleport to the Piscatoris Fishing Colony, running north to the mine (three iron rocks close to eachother), mining a full inventory, using a ring of dueling to bank, and repeating.

Prayer:
  • You can bury 28 bones in 45 seconds (or as I will now refer to as "1 trip") This means that you can do 80 trips in one hour or 2240 (x) bones buried an hour.

Runecrafting:
  • (using the Abyss) It takes about 2 minutes to do one trip. When using energy potions you'll need to waste 10 seconds to refill your energy up every 2 trips. This means you can do 29 trips an hour or receive 812 (x) essence an hour without any pouches, 870 (x) essence an hour using a small pouch, 1015 (x) essence an hour using a small and medium pouch, 1247 (x) essence an hour using a small, medium, and large pouch, 1566 (x) essence an hour using a small, medium, large, and giant pouch.
    **Please note that these times are assuming you're using energy potions. You'll be able to create around 150 to 200 less runes without them. Also note that you'll need to take how much base exp you get from creating a certain rune and multiply it by the numbers provided to find out the exp per hour.
  • (using nature altar tabs) It takes about 40 seconds to do one trip. This means you can do 90 trips an hour or recieve 2430 (x) nature runes an hour without any pouches, 2,610 nature runes an hour using a small pouch, 3060 nature runes an hour with a small and medium pouch, 3780 nature runes an hour using a small, medium, and large pouch, and 4770 nature runes an hour with a small, medium, large, and giant pouch.
    **This method is using a nature altar tab to teleport to the nature altar and using a ring of dueling to bank. Also, the numbers up there will be reduced because of your pouches degrading so subtract a couple hundred nature runes from each to get your number.

Slayer:
  • Normally you'll be recieving 10,000 (x) slayer exp, 40,000 (x) combat exp, and 13,300 (x) hitpoints exp an hour when raising slayer.

Smithing:
  • (creating items requiring one bar) You can create 27 items in 1:40 mins. That means you can do 36 trips an hour or create 972 (x) items in an hour. This also means you could create 4860 knives, 9720 bolt/dart tips, and 14,580 arrow heads an hour.
  • (creating items requiring two bars) You can create 13 items in 1 min. That means you can do 60 trips in an hour or create 780 (x) items in an hour.
  • (creating items requiring three bars) You can create 9 items in 50 seconds. This means you can do 72 trip an hour or create 648 (x) items an hour.
  • (creating items requiring five bars) You can create 5 items in 35 seconds. That means you can do 102 trips an hour or create 510 (x) items an hour.
    **The calculations above were done through the anvil by the Varrock west bank
  • (f2p furnace at Al Kharid) It takes about 1:20 mins to create 27 furnace items. That means you can do 45 trips or create 1215 furnace items an hour. However since you cant use energy potions in f2p you'll be creating about 1050 (x) an hour.
  • (p2p furnace at Port Phasmatys) It takes about 1:05 mins to create 27 furnace items. That means you can do 55 trips or create 1485 (x) furnace items an hour.
  • You will be able to smelt one inventory of iron ore in 1 minute using the Superheat Item spell. This means that you can cast Superheat Item 1600 (x) times in an hour. This will gain you around 20,000 smithing experience.

Summoning:
  • It takes exactly 1 minute to create 25 pouches. When using energy potions you'll need to waste 10 seconds banking to refill your energy after 5 trips. So this means you'll be doing 58 trips an hour. That means you'll create about 1450 (x) pouches an hour.
    **Please note that if you're not using any energy potions then you may only be creating up to 1000 an hour. The method above is using a house teleport tab to teleport to your house, (make sure your house is moved to Taverly) running to Summoning altar, creating your pouches, using a ring of dueling to teleport to Castle Wars, banking, and then repeating.
  • It takes 40 seconds to create 25 pouches. When using energy potions you'll need to waste 10 seconds banking to refill your energy after about 7 trips. This means that you can do 84 trips in one hour and create 2100 (x) pouches an hour.
    **Please note that if you're not using any energy potions then you may only be creating up to 1700 an hour. The method above is using a Spirit Kyatt to teleport to the Piscatoris Fishing Colony, running north to head down the ladder, creating the pouches at the obelisk, using a ring of dueling to bank, and repeating.

Thieving: Use this chart to figure out how much exp an hour you will receive per hour, using the Pyramid Plunder mini-game method (proven to be quickest xp). Xp values provided thanks to Jeremy.
  • Level 21 -- 8-10k (800 per game completed)
  • Level 31 -- 18-20k (1,800 per game completed)
  • Level 41 -- 25-30k (2,500 per game completed)
  • Level 51 -- 45-50k (4,500 per game completed)
  • Level 61 -- 50-80k (7,000 per game completed)
  • Level 71 -- 100-120k (10,000 per game completed)
  • Level 81 -- 150-180k (15,000 per game completed)
  • Level 91 -- 200-240k (20,000 per game completed)

Note: These values may vary from person to person so you should only use these times as a general estimation. Depending on individual circumstances, you might only achieve 3/4 or 5/8 the xp listed per hour, as the listed calculations were done under ideal test conditions.

This post has been edited by Sumilidon12: 07 September 2009 - 11:48 AM

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#2 User is offline   Joolker

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Posted 21 July 2008 - 05:41 PM

Unfortunately, as time progresses, Jagex releases new updates that make the popular methods listed seem inferior to the newer ones. Not only that, but the speed that this all happens is quick and acute. So for those reasons, we need your help! Below we ask for your help on keeping this resource up to date and accurate. Be sure your post contains one of the following:


  • You can submit a new method to train a skill. It can be a revision to an older method, a brand new method to a skill, or suggest a skill that isn't listed and give a method with it.
  • You can go ahead and time a skill that someone submitted and post that information.
  • You can submit both a method and a time to a skill of your choosing.

Miscellaneous Information:


  • Before posting, make sure that you take a look above making sure that your method is not listed.
  • When timing a skill, make sure that it is as accurate as possible. Remember, it may be added into the sticky so you want it to be as perfect as you can get it to be. You can do this by timing it five to eight times to ensure consistency.
  • When listing your method, go into as much detail as possible so that others don't make a mistake when timing it.
  • If you do time a skill and it's used in the sticky, you will receive credit for timing it.


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#3 User is offline   Tramp Boy 2

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Posted 22 July 2008 - 04:20 PM

First off, I've got to say making this thread was a very nice idea. ^_^

I have a much faster method of training summoning by the way. I don't for sure how many pouches you can make with this method, but a friend told me that you can around 2500 per hour. For this method, you'll need a level of 57 summoning, and a Spirit Kyatt and dueling rings. Simply summon the Spirit Kyatt and then right click on it, and then click on the "Interact" option, and you'll have an option to teleport (which requires no scrolls by the way). It will teleport you just south of the monkfish colony, but more importantly, it teleports you about 10 steps south of a trapdoor which contains a summoning obelisk. Once you've gone down the trapdoor and created your pouches, teleport to castle wars with your dueling ring and repeat.

Hopefully that was detailed enough. :-P
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#4 User is offline   phirefor

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Posted 23 July 2008 - 09:34 AM

Using the stopwatch feature on my iPod, I timed myself throwing knives and shooting arrows on a shortbow (both on rapid). I threw 10 knives in 12.02 seconds and shot 10 arrows in 17.07 seconds, so that means you can throw one knife in approximately 1.2 seconds (12 divided by 10 = 1.2, excluding the rounded off 0.02 seconds) and shoot 1 arrow in approximately 1.7 seconds. Therefore, you can throw 3000 knives in an hour and shoot about 2117 per hour. I know that this information is accurate because I did several trials and all of them were very close to being the same.

So, in summary:

1 throwing knife can be thrown in 1.2 seconds.
50 knives thrown per minute.
3000 knives thrown per hour. (Considering there are no interruptions)

1 arrow can be shot in 1.7 seconds.
About 35 arrows can be shot per minute.
About 2117 arrows can be shot per hour. (Considering there are no interruptions)

Hope this gets used :$

EDIT: Typo
EDIT2: Added info on shortbows.

This post has been edited by phirefor: 23 July 2008 - 09:50 AM

View Postred baron, on Sep 4 2009, 10:06 AM, said:

New Type <max Zerker>
zerker with piety ??


View Postdragonarr0w, on 04 October 2009 - 10:25 PM, said:

if you cant tank it, bank it, remember that my fellow 09 prods
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#5 User is offline   Noble Truce

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Posted 23 July 2008 - 09:06 PM

View PostTramp Boy 2, on Jul 22 2008, 04:20 PM, said:

First off, I've got to say making this thread was a very nice idea. ^_^

I have a much faster method of training summoning by the way. I don't for sure how many pouches you can make with this method, but a friend told me that you can around 2500 per hour. For this method, you'll need a level of 57 summoning, and a Spirit Kyatt and dueling rings. Simply summon the Spirit Kyatt and then right click on it, and then click on the "Interact" option, and you'll have an option to teleport (which requires no scrolls by the way). It will teleport you just south of the monkfish colony, but more importantly, it teleports you about 10 steps south of a trapdoor which contains a summoning obelisk. Once you've gone down the trapdoor and created your pouches, teleport to castle wars with your dueling ring and repeat.

Hopefully that was detailed enough. :-P


I added that, thanks :-)

View Postphirefor, on Jul 23 2008, 09:34 AM, said:

Using the stopwatch feature on my iPod, I timed myself throwing knives and shooting arrows on a shortbow (both on rapid). I threw 10 knives in 12.02 seconds and shot 10 arrows in 17.07 seconds, so that means you can throw one knife in approximately 1.2 seconds (12 divided by 10 = 1.2, excluding the rounded off 0.02 seconds) and shoot 1 arrow in approximately 1.7 seconds. Therefore, you can throw 3000 knives in an hour and shoot about 2117 per hour. I know that this information is accurate because I did several trials and all of them were very close to being the same.

So, in summary:

1 throwing knife can be thrown in 1.2 seconds.
50 knives thrown per minute.
3000 knives thrown per hour. (Considering there are no interruptions)

1 arrow can be shot in 1.7 seconds.
About 35 arrows can be shot per minute.
About 2117 arrows can be shot per hour. (Considering there are no interruptions)

Hope this gets used :$

EDIT: Typo
EDIT2: Added info on shortbows.


I'll have to think about this one. Most of the times up there are ones that don't have too many changing variables. This one can be affected by how crowded the ranging spot it, if the monsters are spawning quick enough, if you're picking up the arrows, ect. I could just generalize it but I'll think it over first.

Edit: I'm not going to put that in. If there's demand for it then I'll probably add it in then.

This post has been edited by Noble Truce: 26 July 2008 - 12:59 AM

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#6 User is offline   forrbidden0

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Posted 29 July 2008 - 07:25 PM

Hunting gray chinchompas (best method in my opinion) you get one chinchompa every 12 seconds, 5 chinchompas every minute, 50 chinchompas every 10 minutes, and 300 chinchompas every hour. Since each chinchompa gives 196 exp, that's 58,800 exp an hour.
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#7 User is offline   Maxsje

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Posted 30 July 2008 - 05:26 PM

View Postforrbidden0, on Jul 30 2008, 03:25 AM, said:

Hunting gray chinchompas (best method in my opinion) you get one chinchompa every 12 seconds, 5 chinchompas every minute, 50 chinchompas every 10 minutes, and 300 chinchompas every hour. Since each chinchompa gives 196 exp, that's 58,800 exp an hour.

Make sure your method is detailed enough: the experience received may vary from your hunting level so it wouldn't be a bad idea mentioning which level you timed this at. Even better would be to do the timing another time at a higher level, and see what kind of difference there was. :thumbsup:
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#8 User is offline   DJ Joker

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Posted 09 August 2008 - 09:32 PM

I have a great new way of training magic.

This version uses combat magic, although this way will not gain you any Hit Points experiences. First of buy the runes for the spell that you are going to use and make sure you get a staff, I suggest using Mind and Chaos spells for this. After you have collected all your runes go to Lumbridge, yes that is correct Lumbridge. Now, if you don't your way around Lumbridge after the new updates, there is the combat training room, near where the general store is. In this training room there are dummies for different combats (melee, magic and range). Since we are training magic, attack the magic dummy. You will always get the base experience for this, example: Fire Strike has 11.5 exp so you will always get that. The best part of this is that the dummy will not get destroyed, it will heal when it gets to half health. You will get logged out and there are randoms, but for an easy target that doesn't die you can't ask for anything else.
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#9 User is offline   Maxsje

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Posted 10 August 2008 - 02:21 AM

View PostPatrick, on Aug 10 2008, 05:32 AM, said:

I have a great new way of training magic.

This version uses combat magic, although this way will not gain you any Hit Points experiences. First of buy the runes for the spell that you are going to use and make sure you get a staff, I suggest using Mind and Chaos spells for this. After you have collected all your runes go to Lumbridge, yes that is correct Lumbridge. Now, if you don't your way around Lumbridge after the new updates, there is the combat training room, near where the general store is. In this training room there are dummies for different combats (melee, magic and range). Since we are training magic, attack the magic dummy. You will always get the base experience for this, example: Fire Strike has 11.5 exp so you will always get that. The best part of this is that the dummy will not get destroyed, it will heal when it gets to half health. You will get logged out and there are randoms, but for an easy target that doesn't die you can't ask for anything else.


Have a look at the name of this topic; we're looking for calculations and timing! If you can manage to get us those, for example experience per minute, we can reconsider adding your technique to the post. We can't just add all methods of training a skill, especially if they have not been proven to be better than other - already mentioned - methods. :$
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#10 User is offline   Lmomjian

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Posted 15 August 2008 - 09:47 AM

no1's calculated how fast different melee weapons attack yet? :unsure:
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#11 User is offline   Noble Truce

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Posted 15 August 2008 - 08:39 PM

View PostPatrick, on Aug 9 2008, 10:32 PM, said:

I have a great new way of training magic.

This version uses combat magic, although this way will not gain you any Hit Points experiences. First of buy the runes for the spell that you are going to use and make sure you get a staff, I suggest using Mind and Chaos spells for this. After you have collected all your runes go to Lumbridge, yes that is correct Lumbridge. Now, if you don't your way around Lumbridge after the new updates, there is the combat training room, near where the general store is. In this training room there are dummies for different combats (melee, magic and range). Since we are training magic, attack the magic dummy. You will always get the base experience for this, example: Fire Strike has 11.5 exp so you will always get that. The best part of this is that the dummy will not get destroyed, it will heal when it gets to half health. You will get logged out and there are randoms, but for an easy target that doesn't die you can't ask for anything else.


Great find but that doesn't really fit anywhere on here. The only spell that would be useful for that would be the Confuse, Weaken, and Curse spells but those times are already listed. Plus, location doesn't matter for those spells because with enough negative magic bonuses you'll hit nearly everytime. You could do it with damaging spells I suppose but that's a huge waste of money when you could just kill enemies for drops/hitpoint experience.

It was a good idea though :yes:

View Postlmomjian, on Aug 15 2008, 10:47 AM, said:

no1's calculated how fast different melee weapons attack yet? :unsure:


That's not really necessary. Zybez already has a calculator that will tell you how much combat experience you'll get an hour. All you have to do is just figure out how many enemies you can kill on average every minute.

Unless there's a reason I'm missing...?

This post has been edited by Noble Truce: 15 August 2008 - 08:40 PM

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#12 User is offline   Justincrdibl

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Posted 29 August 2008 - 11:19 PM

View PostNoble Truce, on Aug 15 2008, 10:39 PM, said:

View Postlmomjian, on Aug 15 2008, 10:47 AM, said:

no1's calculated how fast different melee weapons attack yet? :unsure:


That's not really necessary. Zybez already has a calculator that will tell you how much combat experience you'll get an hour. All you have to do is just figure out how many enemies you can kill on average every minute.

Unless there's a reason I'm missing...?


I think he's talking about this sort of thing. Could be wrong tho.



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#13 User is offline   Noble Truce

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Posted 30 August 2008 - 10:17 AM

View PostJustincrdibl, on Aug 29 2008, 11:19 PM, said:

View PostNoble Truce, on Aug 15 2008, 10:39 PM, said:

View Postlmomjian, on Aug 15 2008, 10:47 AM, said:

no1's calculated how fast different melee weapons attack yet? :unsure:


That's not really necessary. Zybez already has a calculator that will tell you how much combat experience you'll get an hour. All you have to do is just figure out how many enemies you can kill on average every minute.

Unless there's a reason I'm missing...?


I think he's talking about this sort of thing. Could be wrong tho.


Yeah, I already saw that awhile ago. But what I'm wondering is why would you need to know the weapon speed? The only reason I could think of was for experience per hour but Zybez already has a calculator for that which I mentioned above.
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#14 User is offline   linkmaster030

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Posted 31 August 2008 - 05:48 PM

I strung an inventory (14) of yew longbows in 25.21 seconds with Withdraw-14. I started with the mouse on the (u) bows in bank, started timer, withdrew materials, did String All, deposited, and ended with mouse on (u) bows again. I'd say 24 seconds is probably the absolute lowest possible time for stringing 14 bows. This means at an absolute insane concentration, you could get 2000 strung bows every hour.

I used this timer, so it started right when I put my hand on the mouse. (btw no I don't stack cups lol, I use it for solving rubik's cubes)

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#15 User is offline   phirefor

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Posted 03 September 2008 - 06:46 PM

View PostNoble Truce, on Jul 23 2008, 11:06 PM, said:

View PostTramp Boy 2, on Jul 22 2008, 04:20 PM, said:

First off, I've got to say making this thread was a very nice idea. ^_^

I have a much faster method of training summoning by the way. I don't for sure how many pouches you can make with this method, but a friend told me that you can around 2500 per hour. For this method, you'll need a level of 57 summoning, and a Spirit Kyatt and dueling rings. Simply summon the Spirit Kyatt and then right click on it, and then click on the "Interact" option, and you'll have an option to teleport (which requires no scrolls by the way). It will teleport you just south of the monkfish colony, but more importantly, it teleports you about 10 steps south of a trapdoor which contains a summoning obelisk. Once you've gone down the trapdoor and created your pouches, teleport to castle wars with your dueling ring and repeat.

Hopefully that was detailed enough. :-P


I added that, thanks :-)

View Postphirefor, on Jul 23 2008, 09:34 AM, said:

Using the stopwatch feature on my iPod, I timed myself throwing knives and shooting arrows on a shortbow (both on rapid). I threw 10 knives in 12.02 seconds and shot 10 arrows in 17.07 seconds, so that means you can throw one knife in approximately 1.2 seconds (12 divided by 10 = 1.2, excluding the rounded off 0.02 seconds) and shoot 1 arrow in approximately 1.7 seconds. Therefore, you can throw 3000 knives in an hour and shoot about 2117 per hour. I know that this information is accurate because I did several trials and all of them were very close to being the same.

So, in summary:

1 throwing knife can be thrown in 1.2 seconds.
50 knives thrown per minute.
3000 knives thrown per hour. (Considering there are no interruptions)

1 arrow can be shot in 1.7 seconds.
About 35 arrows can be shot per minute.
About 2117 arrows can be shot per hour. (Considering there are no interruptions)

Hope this gets used :$

EDIT: Typo
EDIT2: Added info on shortbows.


I'll have to think about this one. Most of the times up there are ones that don't have too many changing variables. This one can be affected by how crowded the ranging spot it, if the monsters are spawning quick enough, if you're picking up the arrows, ect. I could just generalize it but I'll think it over first.

Edit: I'm not going to put that in. If there's demand for it then I'll probably add it in then.


Um, I was just trying to calculate the approximate speed per 1 arrows shot or per 1 knife thrown. The part where I added how many arrows you can shoot in an hour is just an estimate.

Basically, I just posted that to say that it takes 1.7 seconds to shoot 1 arrow and 1.2 seconds to throw a knife.

View Postred baron, on Sep 4 2009, 10:06 AM, said:

New Type <max Zerker>
zerker with piety ??


View Postdragonarr0w, on 04 October 2009 - 10:25 PM, said:

if you cant tank it, bank it, remember that my fellow 09 prods
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#16 User is offline   motifsman

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Posted 06 September 2008 - 06:16 PM

I think Hunter would be a good one to add up there
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#17 User is offline   Noble Truce

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Posted 07 September 2008 - 11:02 AM

View Postlinkmaster030, on Aug 31 2008, 05:48 PM, said:

I strung an inventory (14) of yew longbows in 25.21 seconds with Withdraw-14. I started with the mouse on the (u) bows in bank, started timer, withdrew materials, did String All, deposited, and ended with mouse on (u) bows again. I'd say 24 seconds is probably the absolute lowest possible time for stringing 14 bows. This means at an absolute insane concentration, you could get 2000 strung bows every hour.

I used this timer, so it started right when I put my hand on the mouse. (btw no I don't stack cups lol, I use it for solving rubik's cubes)

Posted Image


I timed it again and the absolute lowest time I got was 26 seconds. When I had originally timed it, there was no withdraw-option and I never used it in a bank with a one click. Also, I think when I had originally timed it I had gotten 28 or 29 seconds. But I rounded it up because you won't do it at 28~29 seconds every single time and it works out to be a more realistic time (I rounded up a couple seconds in a lot of those times).

Anyways, what I'll do is use 28 seconds as the time. This should provide that realistic answer rather than a full out concentration answer.


View Postphirefor, on Sep 3 2008, 06:46 PM, said:

View PostNoble Truce, on Jul 23 2008, 11:06 PM, said:

View PostTramp Boy 2, on Jul 22 2008, 04:20 PM, said:

First off, I've got to say making this thread was a very nice idea. ^_^

I have a much faster method of training summoning by the way. I don't for sure how many pouches you can make with this method, but a friend told me that you can around 2500 per hour. For this method, you'll need a level of 57 summoning, and a Spirit Kyatt and dueling rings. Simply summon the Spirit Kyatt and then right click on it, and then click on the "Interact" option, and you'll have an option to teleport (which requires no scrolls by the way). It will teleport you just south of the monkfish colony, but more importantly, it teleports you about 10 steps south of a trapdoor which contains a summoning obelisk. Once you've gone down the trapdoor and created your pouches, teleport to castle wars with your dueling ring and repeat.

Hopefully that was detailed enough. :-P


I added that, thanks :-)

View Postphirefor, on Jul 23 2008, 09:34 AM, said:

Using the stopwatch feature on my iPod, I timed myself throwing knives and shooting arrows on a shortbow (both on rapid). I threw 10 knives in 12.02 seconds and shot 10 arrows in 17.07 seconds, so that means you can throw one knife in approximately 1.2 seconds (12 divided by 10 = 1.2, excluding the rounded off 0.02 seconds) and shoot 1 arrow in approximately 1.7 seconds. Therefore, you can throw 3000 knives in an hour and shoot about 2117 per hour. I know that this information is accurate because I did several trials and all of them were very close to being the same.

So, in summary:

1 throwing knife can be thrown in 1.2 seconds.
50 knives thrown per minute.
3000 knives thrown per hour. (Considering there are no interruptions)

1 arrow can be shot in 1.7 seconds.
About 35 arrows can be shot per minute.
About 2117 arrows can be shot per hour. (Considering there are no interruptions)

Hope this gets used :$

EDIT: Typo
EDIT2: Added info on shortbows.


I'll have to think about this one. Most of the times up there are ones that don't have too many changing variables. This one can be affected by how crowded the ranging spot it, if the monsters are spawning quick enough, if you're picking up the arrows, ect. I could just generalize it but I'll think it over first.

Edit: I'm not going to put that in. If there's demand for it then I'll probably add it in then.


Um, I was just trying to calculate the approximate speed per 1 arrows shot or per 1 knife thrown. The part where I added how many arrows you can shoot in an hour is just an estimate.

Basically, I just posted that to say that it takes 1.7 seconds to shoot 1 arrow and 1.2 seconds to throw a knife.


I guess what I don't understand is why are the speeds important? The only thing I can see them being used for is figuring out your average experience an hour. But that's not important because Step's Stat Sniffer can do that for you. You can even use the calculators in the Zybez Monster Database.


View Postmotifsman, on Sep 6 2008, 06:16 PM, said:

I think Hunter would be a good one to add up there


No, that just has too many variables. You have to consider that there's no specific rate that traps fail at, the hunting spots have different positions (like trees for net traps can be found in a few different areas with different positions), and ect.
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#18 User is offline   dTwizy69

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Posted 10 September 2008 - 06:54 PM

I made this log a long time ago - but I'm sure somebody will find it useful so here it is:
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Not a bad way to make money through thieving (logged for a level 99 thief by the way).


Edit: Well I forgot about price changes I might remake it soon - still shows valid experience and the amount of times failed results :-)

This post has been edited by dTwizy69: 10 September 2008 - 06:57 PM

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#19 User is offline   ninjaman

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Posted 14 September 2008 - 12:37 PM

anybody got an accurate time for flax spinning?
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#20 User is offline   jarlaxle

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Posted 16 September 2008 - 06:43 PM

I have a better idea for summoning. I would time it myself, but I am low on charms and currently doing slayer while I get more. But here's my idea; instead of using the taverly obelisk, use the one in Keldagrim West. It is basically right next to the bank. : )
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