Short Suggestions
#44
Posted 22 April 2008 - 12:01 AM
Bonuses would include;
- A 5-10% Damage increase
- + 2-5 range bonus
- Dropped by a slayer monster(Gargoyle's maybe?)
This post has been edited by rsv: 22 April 2008 - 12:02 AM
2002/2000 Skill total
90mill/100mill strength exp
24mill/30mill slayer exp
#45
Posted 22 April 2008 - 09:38 PM
largel1, on Apr 21 2008, 05:48 PM, said:
Which would make it even EASIER for Autoers and easier for RuneScape miners and fishers.
Jagex would most likely not do that.
[ I AM NOOB NOOB NOOB NOOB NOOB NOOB NOOB NOOB ]
#46
Posted 23 April 2008 - 12:35 PM
Patters, on Apr 20 2008, 05:20 PM, said:
Maybe you could give such birds a 'wear' or 'place on shoulder' feature which would replace any cape or arrows/accumulator/attractor (if one occupies the cape or quiver slot) in the item set-up menu? I don't think it would be too much hassle to make that reality
This post has been edited by Satan Kid: 23 April 2008 - 12:36 PM

[ Combat - 102 ] | [ Total Level - 1,179 ]
My skillcape brings all the noobs to the yard, and they're like, "emote pl0x."
#47
#48
Posted 26 April 2008 - 09:50 PM
largel1, on Apr 23 2008, 08:43 PM, said:
Sometimes Autoers do it for the heck of it.
[ I AM NOOB NOOB NOOB NOOB NOOB NOOB NOOB NOOB ]
#49
Posted 27 April 2008 - 05:21 AM
OK. This idea is quite big.
Remember when we still had the 'Attack' option in the wildy? If you were training mining, prayer or woodcutting there, and someone turned up whom you could kill, you could kill them to gain the exclusive right to that training spot. So what I propose is that Jagex brings back the attack option in the wildy to let players do that. RWTers would not be able to use this to their benefit, as you would not be able to pick up the person's items: the usual grave marker/stone would appear there instead. Now this would make the wildy a bit more dangerous, so I think that the revs would have to be toned down in some way, because if a revenant attacks me at the moment, I'm basically dead unless there is an easy escape route. And with PKers in the wilderness, the need for revenants would be reduced. I think that if PKing were allowed in the wildy, there would be clan fights there, and I think that people would use the Attack option. Also the old rules about whom you can attack relating to wilderness lvl would still be in place, so a lvl 122 couldn't attack a lvl 108 noob in lvl 12 wildy.
Also, why can't Bounty Hunter and Clan Wars be moved underground? They're really ugly and if they were moved underground, old training areas like the Bone Yard could be put back.
largel1, on Apr 21 2008, 10:48 PM, said:
Though we have all wanted that at some point in our lives, I think that it is better for players to develop techniques for power mining and power fishing. This would be a big change, and would influence the game so much that hundreds of people would quit because of it.
#50
Posted 27 April 2008 - 04:10 PM
03hilljam, on Apr 27 2008, 06:21 AM, said:
OK. This idea is quite big.
Remember when we still had the 'Attack' option in the wildy? If you were training mining, prayer or woodcutting there, and someone turned up whom you could kill, you could kill them to gain the exclusive right to that training spot. So what I propose is that Jagex brings back the attack option in the wildy to let players do that. RWTers would not be able to use this to their benefit, as you would not be able to pick up the person's items: the usual grave marker/stone would appear there instead. Now this would make the wildy a bit more dangerous, so I think that the revs would have to be toned down in some way, because if a revenant attacks me at the moment, I'm basically dead unless there is an easy escape route. And with PKers in the wilderness, the need for revenants would be reduced. I think that if PKing were allowed in the wildy, there would be clan fights there, and I think that people would use the Attack option. Also the old rules about whom you can attack relating to wilderness lvl would still be in place, so a lvl 122 couldn't attack a lvl 108 noob in lvl 12 wildy.
i like this idea and i had the same idea they should do this it would make the wilderness more fun and strike fear in some of the people walking around in the wild they should most defintely do this
In this was manifested the love of God toward us, because that God sent His only begotten Son into the world, that we might live through Him. Herein is love, not that we loved God, but that He loved us, and sent His Son to be the satisfaction for our sins."~John 4:19~
#51
Posted 27 April 2008 - 04:42 PM
zenten3, on Apr 27 2008, 03:10 PM, said:
03hilljam, on Apr 27 2008, 06:21 AM, said:
OK. This idea is quite big.
Remember when we still had the 'Attack' option in the wildy? If you were training mining, prayer or woodcutting there, and someone turned up whom you could kill, you could kill them to gain the exclusive right to that training spot. So what I propose is that Jagex brings back the attack option in the wildy to let players do that. RWTers would not be able to use this to their benefit, as you would not be able to pick up the person's items: the usual grave marker/stone would appear there instead. Now this would make the wildy a bit more dangerous, so I think that the revs would have to be toned down in some way, because if a revenant attacks me at the moment, I'm basically dead unless there is an easy escape route. And with PKers in the wilderness, the need for revenants would be reduced. I think that if PKing were allowed in the wildy, there would be clan fights there, and I think that people would use the Attack option. Also the old rules about whom you can attack relating to wilderness lvl would still be in place, so a lvl 122 couldn't attack a lvl 108 noob in lvl 12 wildy.
i like this idea and i had the same idea they should do this it would make the wilderness more fun and strike fear in some of the people walking around in the wild they should most defintely do this
And what's stopping them from waiting the 1 minute it takes for a gravestone to dissappear?
"It takes 1 RuneScape player to screw a lightbulb, but it takes 1,999 RS players to complain that the old one was better."
Quote: RWT didn't kill RuneScape Jagex did.
But if Jagex killed RuneScape because of RWT, then that must mean that RWT still killed RuneScape!
#52
Posted 27 April 2008 - 05:14 PM
Aryogaton, on Apr 27 2008, 05:42 PM, said:
zenten3, on Apr 27 2008, 03:10 PM, said:
03hilljam, on Apr 27 2008, 06:21 AM, said:
OK. This idea is quite big.
Remember when we still had the 'Attack' option in the wildy? If you were training mining, prayer or woodcutting there, and someone turned up whom you could kill, you could kill them to gain the exclusive right to that training spot. So what I propose is that Jagex brings back the attack option in the wildy to let players do that. RWTers would not be able to use this to their benefit, as you would not be able to pick up the person's items: the usual grave marker/stone would appear there instead. Now this would make the wildy a bit more dangerous, so I think that the revs would have to be toned down in some way, because if a revenant attacks me at the moment, I'm basically dead unless there is an easy escape route. And with PKers in the wilderness, the need for revenants would be reduced. I think that if PKing were allowed in the wildy, there would be clan fights there, and I think that people would use the Attack option. Also the old rules about whom you can attack relating to wilderness lvl would still be in place, so a lvl 122 couldn't attack a lvl 108 noob in lvl 12 wildy.
i like this idea and i had the same idea they should do this it would make the wilderness more fun and strike fear in some of the people walking around in the wild they should most defintely do this
And what's stopping them from waiting the 1 minute it takes for a gravestone to dissappear?
It wouldn't make a difference if they did. All items are destroyed if the deceased does not return to their grave to retrieve the items.
~Mike

![]() | Mike says: It is imperative that you look at my signature Ste says: Self-portrait then? Mike says: Well, I mean I wasn't wearing my make-up Ste says: No amount of make up hides your horrendous size Mike says: The camera adds 10 pounds |
#53
Posted 27 April 2008 - 08:28 PM
Mike, on Apr 27 2008, 04:14 PM, said:
Aryogaton, on Apr 27 2008, 05:42 PM, said:
zenten3, on Apr 27 2008, 03:10 PM, said:
03hilljam, on Apr 27 2008, 06:21 AM, said:
OK. This idea is quite big.
Remember when we still had the 'Attack' option in the wildy? If you were training mining, prayer or woodcutting there, and someone turned up whom you could kill, you could kill them to gain the exclusive right to that training spot. So what I propose is that Jagex brings back the attack option in the wildy to let players do that. RWTers would not be able to use this to their benefit, as you would not be able to pick up the person's items: the usual grave marker/stone would appear there instead. Now this would make the wildy a bit more dangerous, so I think that the revs would have to be toned down in some way, because if a revenant attacks me at the moment, I'm basically dead unless there is an easy escape route. And with PKers in the wilderness, the need for revenants would be reduced. I think that if PKing were allowed in the wildy, there would be clan fights there, and I think that people would use the Attack option. Also the old rules about whom you can attack relating to wilderness lvl would still be in place, so a lvl 122 couldn't attack a lvl 108 noob in lvl 12 wildy.
i like this idea and i had the same idea they should do this it would make the wilderness more fun and strike fear in some of the people walking around in the wild they should most defintely do this
And what's stopping them from waiting the 1 minute it takes for a gravestone to dissappear?
It wouldn't make a difference if they did. All items are destroyed if the deceased does not return to their grave to retrieve the items.
~Mike
What? Oh, I didn't know that.
"It takes 1 RuneScape player to screw a lightbulb, but it takes 1,999 RS players to complain that the old one was better."
Quote: RWT didn't kill RuneScape Jagex did.
But if Jagex killed RuneScape because of RWT, then that must mean that RWT still killed RuneScape!
#54
Posted 28 April 2008 - 02:56 PM
example: why not make the special bar have a little dot moving back and forth and if u click while its directly in the middle you hit higher, so the better you time the special the higher you hit.
#55
Posted 28 April 2008 - 03:25 PM
Normally when you type in another player's username, you have to spell it spot on. Any mistakes end up with no ranked stats displayed and ultimately it does no-one any good. I just find it irritating and inconvenient. What Jagex should do is list all the players whose name's consist of the same letters (used in the search) and in the same order. For example if you somehow 'forgot' Zezima's name, searching something simple like Zez will give a list of players with 'Zez' in their name. From there you can find Zezima.
What do you all think?

[ Combat - 102 ] | [ Total Level - 1,179 ]
My skillcape brings all the noobs to the yard, and they're like, "emote pl0x."
#56
Posted 28 April 2008 - 04:29 PM
In this was manifested the love of God toward us, because that God sent His only begotten Son into the world, that we might live through Him. Herein is love, not that we loved God, but that He loved us, and sent His Son to be the satisfaction for our sins."~John 4:19~
#57
Posted 30 April 2008 - 09:58 AM
zenten3, on Apr 27 2008, 10:10 PM, said:
03hilljam, on Apr 27 2008, 06:21 AM, said:
Remember when we still had the 'Attack' option in the wildy? If you were training mining, prayer or woodcutting there, and someone turned up whom you could kill, you could kill them to gain the exclusive right to that training spot. So what I propose is that Jagex brings back the attack option in the wildy to let players do that. RWTers would not be able to use this to their benefit, as you would not be able to pick up the person's items: the usual grave marker/stone would appear there instead. Now this would make the wildy a bit more dangerous, so I think that the revs would have to be toned down in some way, because if a revenant attacks me at the moment, I'm basically dead unless there is an easy escape route. And with PKers in the wilderness, the need for revenants would be reduced. I think that if PKing were allowed in the wildy, there would be clan fights there, and I think that people would use the Attack option. Also the old rules about whom you can attack relating to wilderness lvl would still be in place, so a lvl 122 couldn't attack a lvl 108 noob in lvl 12 wildy.
i like this idea and i had the same idea they should do this it would make the wilderness more fun and strike fear in some of the people walking around in the wild they should most defintely do this
I ma glad that you like this idea. I don't really understand why Jagex took away the Attack option in the Wilderness in the first place, if the gravestones meant that RWT couldn't use it. Maybe they were worried that the wilderness would become too dangerous, because there would be revenants and PKers, or that it would not be dangerous enough, because the revenants were very weak and no one ever used the wilderness for PKing. But I still think that they should give it a try. Also, they have been talking about a dangerous Clan Wars, but there wouldnt really be any need for this, if they brought back the Attack option. The Wilderness is also a much more fun place to PK than BH or CW because there are actual places there like the Lava maze, the dark warriors' fortress etc. The best way to bring this to Jagex's attention is to post it on the forums, but since I am F2P, I can't do that. I would be really grateful if anyone who is a member posted this on the forum. Thanks for your support.
This post has been edited by 03hilljam: 30 April 2008 - 10:29 AM
#58
Posted 01 May 2008 - 07:07 PM
~Mike

![]() | Mike says: It is imperative that you look at my signature Ste says: Self-portrait then? Mike says: Well, I mean I wasn't wearing my make-up Ste says: No amount of make up hides your horrendous size Mike says: The camera adds 10 pounds |
#59
Posted 01 May 2008 - 08:04 PM
I think the polls should be for everyone... for everyone to decide?
hope this would be a quick suggestion :)
~YO MAMA

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