I think RuneScape's weapons and armors should remain as it is.
One of the strong points of RuneScape is the simplicity of playing the game.
- RuneScape
- Attack
- Strength
- Defense
- Magic
- Range
- Hitpoints
Doesn't get too in-depth, and thus much easier for people to get used to. Thinking the target audience for this game is for children, simplicity = money.
Since all the weapons and armor have the exact same stats, no variation, there is no fear that you are buying the worst gear for your level. (unless you buy the wrong metal class)
- World of Warcraft
- Health
- Energy
- Mana
- Strength
- Agility
- Intellect
- Spirit
- Armor
- Armor Rating
- Critical Strike Rating
- Expertise
- Dodge
- Parry
- Block
- Talents
- More, but I can't think of all of them at the moment.
On top of these stats, all armor is centered around classes. Therefore, if you buy an armor that was built for warriors while you are a mage, you will be severely disappointed in your lack of improvement.
My opinion - RuneScape's simplicity, not lack of items, is keeping the players hooked. Sure, having more stats will make the game more in-depth and it's not impossible to learn everything, but if you work on a character for the same amount of time, would you choose to continue to play a game which you understand completely, or a game where you still need lots more information to determine what kind of gear you need to buy?
This post has been edited by Goyatuzo: 05 November 2009 - 11:11 PM