Variety One thing Runescape lacks.
#1
Posted 04 November 2009 - 12:47 PM
When I am doing a Slayer task, nearly everybody is wearing the same exact thing. Bandos armor, with a fire cape. There is no variety whatsoever! Once you reach a high Defence level, “congratulations, you can now wear the same thing as everybody else!” Sure Bandos is exciting, but there’s nothing unique to it when you know everybody else wears it.
The purpose of this thread is to hear your opinions. Do you agree with this? If so, what could Jagex do to add more variety to the game’s weapons and armor, and how would it affect the game itself, and it's players? If you don't agree with this, why not?
#2
Posted 04 November 2009 - 01:03 PM
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It would be great to see more variety when it comes to armour, Mystic Armour is a great example, 3 sets of clothing with 3 different colours.
For Melee Armour it would be nice to add things like trimmings and somehow get different coloured armour, we could use the Crafting skill to put gems on our armour (and use magic to enchant the armour to the gems colour) and Smithing could add little spikes to it
Heck! we could even use Firemaking to set our Magic Robes alight! (imagine walking around in clothes with flames burning brightly on the trims)
Variety is always a good thing in my eyes, seeing everyone in Bandos and Slayerhelmets is getting lame now since everyone looks the same:-/
#3
Posted 04 November 2009 - 01:06 PM
add modifiers to them or something. it would give variety to the game >.> and variety is good
#4
Posted 04 November 2009 - 01:09 PM
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#5
Posted 04 November 2009 - 01:18 PM
Another possibility would be a much bigger update: allow armor and/or weapons to be upgraded. Perhaps make it so that armor can be equipped with a certain type of item that enhances the armor in some way (not just by giving it more defence, but some other special effect; maybe it increases Agility by 4 or something). Not only would this give more variety to the actual skill sets of armor, but when you equip your armor with an enhancement, it could change color so that it gives variety to the way armor looks as well.
#7
Posted 04 November 2009 - 06:56 PM
I just doubt that anything could be done that would effectively increase weapon and armor variety in the game.
#8
Posted 04 November 2009 - 07:13 PM
Hersch, on 05 November 2009 - 01:56 AM, said:
I just doubt that anything could be done that would effectively increase weapon and armor variety in the game.
Suppose the new weapons and armor added have stats identical to the ones that already exist though, wouldn't that give people more of an incentive to choose that type of armor or weapon that they personally think looks best? Enhancements on the existing pieces of armor itself would add for more variety as well, regardless of whether they have an effect on the stats or are simply meant for looks. If different kinds of trimmings would be available, in different kinds of colours, not everyone would look the same either. Trimmed rewards from the Treasure Trails already get a lot of competition as it is, I don't think adding more variety would ruin those rewards completely.

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#9
Posted 04 November 2009 - 07:29 PM
Sarrakas, on 04 November 2009 - 07:13 PM, said:
Perhaps, but what is the point of redundant items such as those? Personally, I don't think Jagex would bother implementing items exactly identical in stats to existing items besides the looks. I don't think the players would be too happen either, they always want new and better items, not new items that look different from previous ones. I just don't think the issue of variety is that big yet to permit Jagex to implement such an update as you suggested.
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Again, yes, but is it really that big of a difference? You can hardly notice a difference between a regular rune platebody and a trimmed one. Trimming items just doesn't seem to make that much of a difference, and thus I have my doubts on how effective it would be to increase armor variety in the game. In regards to Treasure Trails, you say trimmed rewards already have competition as it is, so do you really want to press luck further by increasing competition yet again by adding more trimmed items?
#10
Posted 04 November 2009 - 07:59 PM
Aragon, on 04 November 2009 - 07:47 PM, said:
I don't think I've ever actually seen a game like RuneScape in which you could decide what the colour of your outfit is.
#11
Posted 04 November 2009 - 08:05 PM
#12
Posted 04 November 2009 - 08:30 PM
What JaGeX needs to do is make specified weapons. A rock-paper-scissors style system inside the already present this beats that, which beats the other, and that in turn beats the first one. (Melee-Range-Mage). Picture a world where you see a variety of weapons; someone fighting with a longsword against a warrior weilding a deadly warhammer. Even more, it wouldn't just be weapons that are given specifications. Platemail and chainmail, as well as certain types or robes and hides should have profoud benefits against some types of weapons and would be a hinderance to those who wear them when being assailed by other types of weapons. Not only would you have people using a multitude of weapons, but combat becomes more complex tenfold. Which item you do use against that, and is he or she going to bring that along? The typical picture of a player clad in full rune (or maybe some chainmail *gasp!*) with a rune scimitar would be diminished. Of course there would be players who would still use that set-up, as it would still be effective, but others would come along and counter that.
Finally, as an added measure, all weapons and armour should have the ability to be customized. I know JaGeX has denied that this would come into existence, but it would be one of JaGeX's greatest feats if they implemented player customization features in regards to clothing and armour. Such would be the granddaddy of all updates, as it gives the true individuality and unique aura that all players could, nay, should, have.
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#14
Posted 04 November 2009 - 09:38 PM
Good idea?
#15
Posted 05 November 2009 - 07:53 AM
The armor variation in RuneScape is not that big, it is pretty standard. It reminds me of old RPG's where you would find (or buy) new armor, and sell the old armor directly. That is pretty much the cause in RuneScape too.
Then the question: How can you change it? Well, there are some solutions.
Give the combat system a revamp. Introduce specialisations in the the classes. Ever heard of the term 'zerker'? What if there is a real Beserker class? The options are endless. Of course, you will still have the buy-and-replace-armor problem, but now there are multiple classes. To give this even more effect, edit the skills a bit too. Instead of a maximum of 99 in a skill, give the mentioned Beserker a higher maximum strength level, and a lower maximum defence level. This may seem a bit unfair at first, but remember, other classes will have advantages too. World of Warcraft has classes too, and although I'm not a big fan of that game, the classes idea is still a good idea.
Of course, this idea might be a little hard to put in a game like RuneScape, but everything is possible.
Another, much easier method to counter the lack of variation in armor would be the possibility to dye your armor, pretty much the same idea as the the gilded rune items. But this wouldn't solve the problem, only ease it.
In the end, if you really want variation of armor, you need variation in combat too. Therefore, specialisation in the combat triangle might be a solution!
#16
Posted 05 November 2009 - 08:13 AM

Only thing that’s on my mind is who gon’ run this town tonight.
#17
Posted 05 November 2009 - 09:59 AM
Free Fiese, on 05 November 2009 - 01:59 AM, said:
Aragon, on 04 November 2009 - 07:47 PM, said:
I don't think I've ever actually seen a game like RuneScape in which you could decide what the colour of your outfit is.
I heard that in the new MMORPG Aion it is possible to dye your armour certain colours. But a lot of these games like WoW and such have "The best weapon" but there are many that are very close to it. I do not see a problem yet with the amount of weapons and armour in Runescape, it could be better but it is fine in my eyes as it is. Although the choice of customisation is lacking. Rune seems to be the most variable out of the lot, with God Armour and other trims.
I reckon they could implement a sort of ultra rare type of an armour, sort of like a "Shiny" type that we're in Pokemon games. (Yes i did just refer to pokemon
#18
Posted 05 November 2009 - 10:05 AM
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In WoW, it's rare to see people wearing the same gear as you. I talked to a friend that played Guild Wars the other day, and he said that he has never seen one person wearing the same thing he is wearing throughout the whole game (the exception to this is what the girls wear - they seem to always be wearing the same exposing clothes). He also said that if somebody could possibly make a list of all of the wepons and armor available in the game, it would be over ten pages long. Now that's saying something.
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Yes! I agree - I'd love to be able to customize my rune scimitar
#19
Posted 05 November 2009 - 12:09 PM
Why not combining two items together?
Lets say you have a dragon platebody, which gives good stats, but would prefer to wear an ele' shirt instead, well you combine both items to get an ele' shirt with the stats of a dragon platebody, this includes weight and value, ect.
You would keep in the bank the real ele' shirt, and take a dragon platebody to fight, but it looks like an ele' shirt.
If you lost it or something it would turn back to normal, and the 'edited' versions would be untraedable.
It would look in your inv, and dropped as the dragon plate, but with dragon plate (morphed) and only worn would look different.
I think it has potential.
Weapons would be fishy to change though, the animations and all that.
EDIT: I've been thinking about it, and I came to the conclusion that these shouldn't be allowed in PVP, this includes PVP minigames, so that people don't complain that they don't know what the opponent is wearing.
Weapons not allowed to change altogether, as it would b confusing for attack speed and so on.
Imagine wearing your partyhat without risking it, as it would be like a nosepeg at aberrant spectres!
You could wear your skilling outfit for combat!
This post has been edited by Quesoman I: 05 November 2009 - 03:41 PM
#20
Posted 05 November 2009 - 04:11 PM

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