Firemaking
#1
Posted 04 November 2009 - 06:24 AM
I just don't know what else could be added, but the firemaking skill still needs a revamp so it's not just another pointless skill.
#3
Posted 04 November 2009 - 07:21 AM
#4
Posted 04 November 2009 - 07:40 AM
#5
Posted 04 November 2009 - 07:49 AM
But I disagree with the statement "Useless skill". It's a cheap, easy 99 which gives you a pretty nice cape and a pretty cool emote to go with it. The only downside is your wrist will probably kill for months afterwards. I wouldn't be surprised if it gave some people RSI.
#6
Posted 04 November 2009 - 08:08 AM
Maybe a mini game? More items to use?
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#8
Posted 04 November 2009 - 08:56 AM
To unlock this ability in the firemaking skill, you would have to do a quest, obviously. And it should be unlocked at a pretty high level, to motivate people to train the skill. I'm thinking ... 60-65. If you have 99 firemaking, you can make "magic magic logs" (for lack of a better name ... you could also call them "enchanted magic logs" or "altered magic logs", whatever). These logs would be the most expensive to buy, but they would also render the strongest bow (safe the Darkbow and Crossbows with enchanted arrows). This way, they would also put the "old" bows back to good use, since they've been getting rather dominated by the Xbows and Darkbows. Just an idea I had.
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#9
Posted 04 November 2009 - 09:02 AM
I think it's a forever-lame skill. I mean honestly, what more can you do with Firemaking as a skill? Maybe if they revamped it enough and changed the entire idea of the skill, but I don't see that happening.

99 Ranger
#11
Posted 04 November 2009 - 09:20 AM
Arno, on 04 November 2009 - 09:56 AM, said:
To unlock this ability in the firemaking skill, you would have to do a quest, obviously. And it should be unlocked at a pretty high level, to motivate people to train the skill. I'm thinking ... 60-65. If you have 99 firemaking, you can make "magic magic logs" (for lack of a better name ... you could also call them "enchanted magic logs" or "altered magic logs", whatever). These logs would be the most expensive to buy, but they would also render the strongest bow (safe the Darkbow and Crossbows with enchanted arrows). This way, they would also put the "old" bows back to good use, since they've been getting rather dominated by the Xbows and Darkbows. Just an idea I had.
Certainly an interesting idea, the only thing is it doesn't seem practical that burning a log would make it magical. But hey, this is RuneScape.
I do like the idea though. As I said, Firemaking needs an incentive, because it currently doesn't have one (other than total levels and a skill cape, but every skill has that). The only plausible way to make Firemaking useful is to have Firemaking do something other than waste your materials, which is what you're proposing. It's also always nice to see some older weapons being used rather than everyone using the same few newer ones. Plus tying it into Construction would increase its usefulness even more. I'm not sure a mini-game would work, as Max suggested. They already introduced the Beacon Network mini-game, which ties into the Adze and other rewards. Not sure what else they could do in terms of a mini-game.
This post has been edited by Hedgehog: 04 November 2009 - 09:21 AM
#12
Posted 04 November 2009 - 09:54 AM
Add being able to build a fire play or stuff that requires fire and have like a certain level to do it like lvl 5 lets you light candles lvl 20 lets you light a stick so you can go through dark areas. lvl 55 lets you light a fireplace etc.
And like make it so you can be able to use fire to lure the monsters when your doing slayer tasks and what not.
Which the part where i said be able to build a fire can be used in agility like your being chased by monsters and your running away then you find a stick and a tinderbox and you have to make a fire to cut off the ropes so the monsters would fall but you also have to have a high enough firemaking level so it won't take as long to make a fire.
You can use the idea like one dude said and have flaming arrows or axes etc. have add a burn affect in the game And that if you don't hurry up it would melt part of your armor and you would have to go get it fixed at a shop for a fee depending on the type of armor it is. But If u have enough water vials you can get rid of the fire and depending on how much your armor got burned is how much your defense bonus dropped and have a burning defense bonus on each type of armor so you know which has the best defense resistance.
pretty sure I can come up with more stuff.
#13
Posted 04 November 2009 - 11:03 AM
Quote
That's basically all my thoughts summed up on the skill. It desperately needs an improvement.
#14
Posted 04 November 2009 - 11:33 AM
- Pyre
- Temple trekking
- Inferno Adze
- Ring of fire
the list goes on if firemaking is such a pointless skill [notice the sarcasm] why don't you formally complain on the runescape forums?
#15
Posted 04 November 2009 - 12:18 PM
#16
Posted 04 November 2009 - 01:19 PM
different tinderboxes.
off the top of my head, tinderboxes could be crafted by certain products like silver, limestone, gold, granite, iron, etc (not sure how it would help light faster but w/e"
then you could make certain ashes that could be added to the boxes, making a tinderbox. examples of different type of ashes could be ashes mixed with cinnamon, chocolate, and other ground up items.
this would branch out into different skills like woodcut, firemaking, crafting, maybe even herblore.
#17
Posted 04 November 2009 - 01:22 PM
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#18
Posted 04 November 2009 - 02:25 PM
Imagine for example firemaking had never been a skill and they were going to release a skill that had 'never been done before'
If someone gave the log-burning skill as an idea in the forums, they would laugh at it: 'burning logs of different levels over and over again, whilst getting nothing in exchange, when you can fletch or sell them? what a stupid idea!' but it exists, and we have it perfectly assimilated.
I have seen much better ideas than firemaking as a skill out there, this is why this skill is nearly pointless, it should be a sub-skill of something else.
Just my opinion though.
This post has been edited by Quesoman I: 04 November 2009 - 02:26 PM
#19
Posted 04 November 2009 - 03:53 PM
DaveC, on 04 November 2009 - 07:49 AM, said:
I would still say it's useless. Every 99 gives you a cape and an emote and typically something to go along with it. In firemaking this is not the case, helping to make it effectively useless. Just because it's cheap and easy, it doesn't mean the skill has uses because in reality it has few that are worthwhile.
#20
Posted 04 November 2009 - 04:06 PM
99/99 Strength
99/99 Defence
99/99 Hitpoints
99/99 Magic
99/99 Ranged
99/99 Prayer
99/99 Firemaking
99/99 Cooking
92/99 Slayer
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