Runescape Community: PvP Drop Solution - Runescape Community

Jump to content

  • (2 Pages)
  • +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

PvP Drop Solution

#1 User is offline   Lord Of Lamb

  • Member
  • Icon
  • Group: Member
  • Posts: 340
  • Joined: 15-May 09
  • RS Name:Lord_of_lamb
  • RS Status:Member

Posted 25 October 2009 - 01:58 PM

The problem


Ok, now as many of you may have noticed, the runescape economy has been experiencing massive inflation ever since Jagex placed in the statuette drops. People at first may have thought this was a great solution, because it gave pkers a decent drop, and it did not upset the balance of items in the game. Well this seems to have done more damage than thought. Due to the increase of GP in the game, there simply aren't enough items to equal the value of the amount of gp being taken in every day.

The result is inflation as the value of the gp goes down. Now if you were pretty well off with say a 50mil bank, well too bad cause that 50 mil is now halved in value and is not worth as much as it was before. Most major items have nearly doubled, even tripled in price due to the extreme increase in coins coming into the game. There is also simply no new methods of coins to leave the game. Coins in this game can only leave in stores, construction, or dissapear on the ground. Those is are only ways cash leaves this game. Before this wasn't as bad because the amount of coins coming in the game was much less. Now though this has increased so the coins value has gone down.



My Solution


So what solution can there be? Well I suggest several parts to a new system in PvP. The first is that coins no longer have any value, that's right so you better start bringing in items. The next part is taken out of a previous suggestion. A PvP database. All items and food lost in a PvP world is sent to the database and then it is kept there until a kill comes and pulls items from it. Now a problem with this is that if the items were just randomly pulled, we'd have level 50 pures pking whips and gses, and level 100s getting rune scims and msbs. So we need some balancing out.



Classes of Items


When you kill an opponent, the items they lose, are now "tagged" these "tagged" items will have a higher chance of being given to you instead of going to the database. THERE IS NO GUARENTEE that you will get the exact drop of your opponent, but you will have a higher chance of getting the drop. Now all items are also classified in the new drop table, there is a class 1 of items worth maybe 1-50k gp, there there is the class 2 of 50,001 to 100k gp, and so on for different classes. SO when you kill someone in class one gear, and that gear is tagged, you have a much higher chance to get the drop from the class one table that was their gear.



What of EP?


Now EP is still in existance, but it no longer has such a large effect on your drops as it does in the current system. EP will help boost your drop now. So if you are pking, and you drop someone in class one value gear, then you get a drop from the class one drop table, but if you have extra ep, then that ep is used to pull items from say class 2 or class 3 even to help improve your kill. EP is used purely to improve your kill, that is all, EP will also be used up much more quickly, 100 ep could drop to 25 ep easy, and the higher your EP is the more chance you can improve your drop.


Now when this system is introduced, the tables will be assumed to be empty, so Jagex will have to put in some generic items, e.g. rune items to make up for the lack of items in the tables. These generic items won't effect the economy as much for the first few times, and once they come out of the drop table and the table is purely dependent on the PvP drops and not the other items.

For the higher end of classes, I suppose that a few of the slayer/GWD items will have to be placed in, not too much though, but enough so that if you drop someone in say maxed str+claws+ags, you will expect a drop of similar value.



What if the drop table goes empty?


The table will not be dry, when a kill occurs, the table will always draw back a few items and store them in a sort of bank, when the table goes dry, items from this "bank" will be pulled out and classified into drops.

This new system will probably be difficult to create, but I think it has a good effect on PvP, this way you are no longer destroying items, but you are now re-using them

Oh and on the note of PVP armors, they can be placed in the drop tables as well, and subsituted in place of high value drops, the items that were subsituted will be placed in the "bank" for later use.



Constructive criticism, if you feel this is to similar to another suggestion before, then go ahead and have a mod close it, no flame/trolling please.

This post has been edited by Hail: 25 October 2009 - 02:34 PM

Goodbye 45 def, Hello something else.

My Solution to PvP Drops
0

#2 User is offline   Hail

  • It got something to do with young men killing each other
  • Icon
  • Group: Member
  • Posts: 2941
  • Joined: 02-October 06
  • RS Status:Retired

Posted 25 October 2009 - 02:24 PM

I really like your improvement to the system, and the person who originally posted the PvP database idea hasn't logged on in almost 3 months, so I don't think it's a big deal that you borrowed a bit from it and expanded.

I will admit though that the straight text killed my eyes a little bit. Prettying it up and putting it into sections would probably make people want to read it more, but other than that I have no problem with it.


Suggestions CL
When I grow up I want to be,
One of the harvesters of the sea.
I think before my days are done,
I want to be a fisherman.
Send in your Suggestions By December 1st!
Don't want to miss the Suggestions Competition!
(Just PM a CL. If you enter, we'll love you forever <3)
(If you don't, we'll break your legs.)


Posted Image
0

#3 User is offline   Lord Of Lamb

  • Member
  • Icon
  • Group: Member
  • Posts: 340
  • Joined: 15-May 09
  • RS Name:Lord_of_lamb
  • RS Status:Member

Posted 25 October 2009 - 02:29 PM

Ok made somewhat of an attempt to break it up a little bit into some sections, I agreee, it did look a bit odd like a wall of text smashed into small pieces.
Goodbye 45 def, Hello something else.

My Solution to PvP Drops
0

#4 User is offline   Hail

  • It got something to do with young men killing each other
  • Icon
  • Group: Member
  • Posts: 2941
  • Joined: 02-October 06
  • RS Status:Retired

Posted 25 October 2009 - 02:35 PM

View PostLord Of Lamb, on 25 October 2009 - 03:29 PM, said:

Ok made somewhat of an attempt to break it up a little bit into some sections, I agreee, it did look a bit odd like a wall of text smashed into small pieces.


I changed your sectioning a little bit to make it a little more spread out. If you don't like the change, just ask and I can take it out, or you can just cut out the changes yourself :-)


Suggestions CL
When I grow up I want to be,
One of the harvesters of the sea.
I think before my days are done,
I want to be a fisherman.
Send in your Suggestions By December 1st!
Don't want to miss the Suggestions Competition!
(Just PM a CL. If you enter, we'll love you forever <3)
(If you don't, we'll break your legs.)


Posted Image
0

#5 User is offline   Idare

  • Member
  • Icon
  • Group: Member
  • Posts: 101
  • Joined: 21-October 08
  • RS Name:Idare
  • RS Status:Member
  • Clan:Adelais

Posted 25 October 2009 - 02:54 PM

It's a decent idea, but it's a terrible title. -_-
Posted Image
0

#6 User is offline   Lord Of Lamb

  • Member
  • Icon
  • Group: Member
  • Posts: 340
  • Joined: 15-May 09
  • RS Name:Lord_of_lamb
  • RS Status:Member

Posted 25 October 2009 - 03:07 PM

Because a title is the most important part of the idea [/sarcasm]

But all support is welcome, and thanks hail for making it look a little better.
Goodbye 45 def, Hello something else.

My Solution to PvP Drops
0

#7 User is offline   Gorgemaster

  • Proud Council of the Wilderness Guardians
  • Icon
  • Group: Member
  • Posts: 434
  • Joined: 17-February 05
  • RS Name:Gorgemaster
  • RS Status:Member
  • Clan:Wilderness Guardians

Posted 25 October 2009 - 07:03 PM

You certainly outline a very troublesome situation that all RS players find themselves in today...
Furthermore, your idea is very good as something does need to be done before we end up in hyperinflation and with a permanently damaged economy.
Posted Image
Wilderness Guardians Second-in-Charge - georgebach08@hotmail.com
/// WG Forums /// /// WG Memberlist ///
0

#8 User is offline   tonton

  • Member
  • Icon
  • Group: Member
  • Posts: 108
  • Joined: 01-August 09
  • RS Name:superdavo2
  • RS Status:Member

Posted 25 October 2009 - 07:38 PM

Despite your negativity to my proposed solution I think this would be a great step forward.
Posted Image
0

#9 User is offline   § Tommy §

  • iTz Tommy BRIT
  • Icon
  • Group: Zybez Exclusive
  • Posts: 1581
  • Joined: 04-April 09
  • RS Name:Tommy
  • RS Status:Retired
  • Clan:L2K, RSD

Posted 27 October 2009 - 06:04 PM

Well this died quickly, prices are dropping again.

Posted ImageGeToDaChopaPosted Image
*124 | 129*

Posted Image
0

#10 User is offline   greendudev04

  • Member
  • Icon
  • Group: Member
  • Posts: 186
  • Joined: 22-October 09
  • RS Name:greendudevo4
  • RS Status:Free
  • Clan:Corruption

Posted 27 October 2009 - 07:04 PM

im f2p so i wouldnt care about
but, it does need to stop
0

#11 User is offline   Lord Of Lamb

  • Member
  • Icon
  • Group: Member
  • Posts: 340
  • Joined: 15-May 09
  • RS Name:Lord_of_lamb
  • RS Status:Member

Posted 27 October 2009 - 07:23 PM

View Post§ Tommy §, on 27 October 2009 - 08:04 PM, said:

Well this died quickly, prices are dropping again.


That may be, but the current system is still not a good one to have, remember before construction? There were no money drains in the game, alot of price were inflated, construction was a money sink in the game that helped a little. You cannot keep inserting large amount of money into the game without thinking of the long term effects this could have, this system has to get changed still, even if prices may temporarily come down for now.
Goodbye 45 def, Hello something else.

My Solution to PvP Drops
0

#12 User is offline   rachellove9

  • Member
  • Icon

Posted 30 October 2009 - 06:13 PM

I agree with your ideas. It makes sense to try to slow the gp flow into the game. Look at whips that were 1.6 mil and now over 3 mil. A player that saved for months would be disappointed when they go to buy it and find out they need 2 more million.
Posted Image
0

#13 User is offline   littledanish

  • Member
  • Icon
  • Group: Member
  • Posts: 73
  • Joined: 16-September 07
  • RS Name:Littledanish
  • RS Status:Member
  • Clan:Wilderness Guardians.

Posted 01 November 2009 - 07:21 PM

I like instant gratification when i killl i want my items then, that being said, its not a half bad idea sounds like a well rounded idea to suit clanners, and pk'ers for sure. +1
Posted Image
0

#14 User is offline   theobymogre

  • Member
  • Icon
  • Group: Member
  • Posts: 1288
  • Joined: 12-January 08
  • RS Name:Synesthesian
  • RS Status:Inactive

Posted 02 November 2009 - 01:28 PM

Seems like a good idea, but could be tricky to put into place. The current system is definitely flawed.
~The
Posted Image
0

#15 User is offline   Lord Of Lamb

  • Member
  • Icon
  • Group: Member
  • Posts: 340
  • Joined: 15-May 09
  • RS Name:Lord_of_lamb
  • RS Status:Member

Posted 03 November 2009 - 08:03 AM

Thanks everyone for the support, I just wish I could change the title of the topic to get it some more attention, but it won't let me or maybe your just not allowed to :/ if enough people like it here i'll probably go and put this on the official forums.
Goodbye 45 def, Hello something else.

My Solution to PvP Drops
0

#16 User is offline   haxk

  • Member
  • Icon
  • Group: Member
  • Posts: 214
  • Joined: 30-May 06
  • RS Name:haxk
  • RS Status:Member
  • Clan:.

Posted 03 November 2009 - 11:16 AM

View PostLord Of Lamb, on 25 October 2009 - 09:58 PM, said:

Ok, now as many of you may have noticed, the runescape economy has been experiencing massive inflation ever since Jagex placed in the statuette drops. People at first may have thought this was a great solution, because it gave pkers a decent drop, and it did not upset the balance of items in the game.

26/76kers, you mean?

Also I don't like the fact you want to still want to have EP. Not everyone can wait 2 hours before going pking.

Otherwise you're ideas are nice
0

#17 User is offline   Lord Of Lamb

  • Member
  • Icon
  • Group: Member
  • Posts: 340
  • Joined: 15-May 09
  • RS Name:Lord_of_lamb
  • RS Status:Member

Posted 03 November 2009 - 02:29 PM

View Posthaxk, on 03 November 2009 - 12:16 PM, said:

View PostLord Of Lamb, on 25 October 2009 - 09:58 PM, said:

Ok, now as many of you may have noticed, the runescape economy has been experiencing massive inflation ever since Jagex placed in the statuette drops. People at first may have thought this was a great solution, because it gave pkers a decent drop, and it did not upset the balance of items in the game.

26/76kers, you mean?

Also I don't like the fact you want to still want to have EP. Not everyone can wait 2 hours before going pking.

Otherwise you're ideas are nice



I stated that EP is only to enhance a kill, loot is no longer based on EP, you really should read properly before criticizing.

Oh and initially Pkers saw the new statuettes as a good drop because it did not upset the mass increase of slayer drops.
Goodbye 45 def, Hello something else.

My Solution to PvP Drops
0

#18 User is offline   Pope_Smotage

  • Zerker
  • Icon
  • View blog
  • Group: Member
  • Posts: 1026
  • Joined: 20-February 09
  • RS Name:Pope Smotage
  • RS Status:Member
  • Clan:Dragonz

Posted 03 November 2009 - 06:13 PM

I like the idea with a bit of tweeking. Better than what we got right now. :-P
Posted Image
102 F2p/111 P2P
0

#19 User is offline   Slaywulf21

  • Member
  • Icon
  • Group: Member
  • Posts: 124
  • Joined: 20-May 08
  • RS Name:Slaywulf21
  • RS Status:Member

Posted 03 November 2009 - 07:11 PM

I agree 100% i've been saying this for a long time. However i think it might be hard to implement this kind of system.
Posted Image
Posted Image
0

#20 User is offline   *Sam*

  • Runescape Dinasty Member
  • Icon
  • Group: Zybez Exclusive
  • Posts: 2591
  • Joined: 21-February 04
  • RS Name:Beckham69
  • RS Status:Member
  • Clan:Runescape Dinasty

Posted 03 November 2009 - 07:38 PM

Great ideas for the solution and a well designed thread. Highly support.
Formerly Known On RSC as Beckham69
Posted Image
IHC-ANARCHY-TDL-EOH-BK-Currently RSD (3+ Years)
Community Leader of Clan Discussion & Clan Fights - Pm me for assistance.
0

  • (2 Pages)
  • +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users


Forums Directory