Short Suggestions
#661
Posted 13 November 2009 - 10:34 AM
No exp gain ofcourse.
Small and simple, yet delightfull.

D.C.L.A.W.S.: Digital Cybernetic Lifeform Assembled for Worldwide Sabotage
#662
Posted 13 November 2009 - 05:34 PM
Hege, on 13 November 2009 - 10:34 AM, said:
No exp gain ofcourse.
Small and simple, yet delightfull.
This would be nice with adjustable options, IE changing the defence level to compare accuracy, making the dummies undead to work with the Salve Amulets, etc.
Suggestions CL When I grow up I want to be, One of the harvesters of the sea. I think before my days are done, I want to be a fisherman. Send in your Suggestions By December 1st! Don't want to miss the Suggestions Competition! (Just PM a CL. If you enter, we'll love you forever <3) (If you don't, we'll break your legs.) | ![]() |
#664
Posted 15 November 2009 - 05:57 AM
Find Emotion, on 31 May 2009 - 12:15 AM, said:
A slayer update which provides the ability to "auto" kill certain slayer monsters after you have bought the ability. E.g. to end the need to use a rock hammer on a gargoyle.
Thought this was pretty cool
"Slayer Masters have now been given a right-click ‘Get-task’ option to speed things up a bit. You can also find out how many more kills you need with a right-click option on enchanted gems, which will even work if you are currently in combat. Finally, gargoyles have a new ‘Smash’ option when they're near death to allow you to more easily finish them off with a rock hammer."
Four 99 Skills, 2000+ Total level.

#665
Posted 15 November 2009 - 11:31 AM
Everything would be the same as in the old wilderness, but wilderness would have some rules (which would stop the real world item trading).
1. No noted items in wilderness (or a lot of runes,arrows, 500-1000), no more than 20-50k gp in inventory (Jagex could you use a trade limit here).
2. Wilderness would be just in a few worlds (like a bounty hunter world and Jagex could remove minigames in the wilderness from these worlds).
3. If your gear is worth atleast 500k-1m, you need to wield atleast 30-40% of that price worth items (not counts to full magic,ranged,melee voids). So no people without wielded items who has a lot of items in their inventory and trying to RWT.
Now Jagex bring us back the old wilderness, thank you.
This post has been edited by Wernis1: 15 November 2009 - 11:56 AM
#666
Posted 15 November 2009 - 04:31 PM
#668
Posted 18 November 2009 - 01:11 PM
Example : if you have an armadyl godsword and you want to turn on item protection, you need to have 5-20 percent of AGS price gear in your inventory, if you want to pk without this prayer you do not need to take extra items.
This post has been edited by Wernis1: 18 November 2009 - 01:12 PM
#669
Posted 18 November 2009 - 01:44 PM
It's a pain when doing Enchant spells on an inventory filled with rings.
#670
Posted 18 November 2009 - 01:56 PM
W13, on 18 November 2009 - 01:44 PM, said:
It's a pain when doing Enchant spells on an inventory filled with rings.
I agree with this one - sorting truly is a pain. At least let enchanted items sparkle or something.
Suggestions CL When I grow up I want to be, One of the harvesters of the sea. I think before my days are done, I want to be a fisherman. Send in your Suggestions By December 1st! Don't want to miss the Suggestions Competition! (Just PM a CL. If you enter, we'll love you forever <3) (If you don't, we'll break your legs.) | ![]() |

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